Quote Originally Posted by Cleretic View Post
Remember that there's a stated reason the Source doesn't have any known Ancient buildings (at least, that we're aware of); it's gone through a huge amount of apocalyptic, world-rending disasters, which eventually tear down even the pretty sturdy Ancient architecture. Consider Amaurot itself, off the coast of Vylbrand; in the First it had to take the End of Days, the Sundering (if that did any damage) and then eons underwater, while in the Source it's had to deal with all that, plus seven apocalypse-level events.

That's not to say we can't go to more Ancient buildings (even if I don't personally want to), but rather that any reasoning for getting us there has to be a little smarter than 'we just find them somewhere'.
I'm mostly referring to that Endwalker zone that by all appearances is a floating sanctuary of Ancient make; presumably spared from calamities simply by virtue of being too high in the sky to be affected.

I feel like if one such place exists, there could easily be others given the nigh-limitless potential of the Ancients, plus we don't really much of an idea of if/how the other continents in the world were affected by the calamities.