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  1. #10
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,212
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Veloran View Post
    Easy. Hydaelyn sealed away primals, IE Ancient concepts, but not eikons, IE modern concepts. So she could still drain their aether and try to return them to the aetherial sea like the primals, but they weren't locked up.
    Primals and eikons are different words for the same thing. Allagans, Garleans, and people conquered by Garleans use the word "eikon". Ascians and Eorzeans including beast tribes use the term "primal". Both require faith and aether. Why would there even be a need for there to be a difference for Ancient and modern summons if they both do exactly the same thing? The Ascians went around and taught people how to summon 5000 years ago, just as they did recently. The primals that we faced in ARR are no different than the ones the Allagans faced and if anything the ones that we faced first are weaker.

    Why would she lock up a bunch of summoning concepts when any desperate group of people can summon beings that are MUCH stronger like the Warring Triad and Bahamut, all of which can destroy the world on their own?


    As far as Hingashi, it doesn't make any sense for them to suddenly decide to invade when there's been no foreshadowing for that at all. Like Edo-period Japan, they're an isolationist nation uninterested in the goings on of the wider world. And if they had the knowledge that Doma, Dalmasca, and Nagxia were freed and the Garlean Empire is in decline, they would also have the knowledge that Doma has joined in a military alliance with the Nagxian, Bozjan, and Dalmascan resistance forces, as well as the entire region of Eorzea. I wouldn't understand why a lonely island nation more concerned with keeping its own citizens in line would suddenly have eyes for the rest of Othard.

    On top of that, such a story would require the completion of the Bozja storyline, and I don't think it's realistic to make that a requirement for a future expansion. And considering how it ended, I think the story for that region is done for the foreseeable future.


    We've already done primals, war (multiple times), liberation, shards, and time travel. I want something new. Let us get de-powered in 6.0 after losing access to Crystal Mom's trust fund and we go on an island hopping adventure to the Cieldades, Lalafellian homeland, and Meracydia for a well-earned vacation and fight the Melon Lord or something while discovering a dark and mysterious powerful secret underneath that has nothing directly to do with Ascians, Garleans, or Allagans. My favorite expansion of FFXI was Treasures of Aht Urghan, where we went to a land with a completely different aesthetic, brand new characters with very little carryover, and a story that had little to do with the overall story of the game, so it didn't quite carry the baggage of the original MSQ, and it had its own compelling stuff going on.
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    Last edited by MikkoAkure; 10-09-2021 at 03:31 AM.