Quote Originally Posted by Ramura_Sono View Post
"GL4 will be too fast" is how you knew not a single person on the Dev Team played Monk. We were no faster. We just invested more stats into crit rather than sks and maintained the same GCD speed we've always geared to.
What makes this worse is that it's clear nobody on the dev team has been seriously playing Monk on live servers since 2.0, if we're being generous. The way GL was handled up until its eventual removal feels like someone was following a design document, and not even bothering to experiment for themselves what their changes were doing to the job. What monk mains were actually demanding the removal of steel peak and howling fist? Which ones wanted a skill that SLOWED US DOWN, on top of our old capstone skill doing the same and reverting us to a weakened state??????

The addition of Blitzes is probably one of the most visible instances of someone actually taking player feedback about the job seriously, if not the first. And it's impossible for me to be excited about it because the devs have mishandled the job for so long, I'm just waiting for the other shoe to drop.

Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
That may have also been the case... I think that their delete was because of "button bloat", but that may be the case... And I agree that it is nonsense.
I think what makes the "button bloat" removal on the devs part frustrating is that they didn't actually address button bloat.

If they wanted to address button bloat more decisively AND effectively, elemental fists should have been removed from the game by 3.0 at the latest. They have been a thorn in the side of the job since inception, have rarely demanded players to dance between them, and the biggest change to that dynamic, AFAIK, was in ShB, where a popular opener involved STARTING in Fire, then switching to Wind when we hit GL3 so we could push into GL4... so we could sit in Wind for the rest of the fight, barring the need to reopen.

And then they removed GL anyway, so now we just sit in Fire. Again.

I would trade all the elemental fists for the OGCDs we've lost over the years, since its pretty clear that "button bloat" isn't actually something SE has ever cared about in regards to monks for a VERY long time now. Hell, ShB Monk had plenty of button bloat to deal with just having the elemental fists and a host of buttons all designed to help maintain GL... which is no longer in the game, and were made worthless even before that because SE decided it was more important that we lose GL while we watch the same damn mid-fight cutscenes again, and again, and again.

Maybe if TP still existed in the game, the enforced breaks might be somewhat welcome. Maybe.