
"GL4 will be too fast" is how you knew not a single person on the Dev Team played Monk. We were no faster. We just invested more stats into crit rather than sks and maintained the same GCD speed we've always geared to.I believe they were removed because the development team initially thought that GL4 would be """too fast""" for us to deal with. Just... ignore how this was right after the busiest iteration of MNK and they went back on their word eventually anyway by turning TK into Steel Peak.
Last edited by Ramura_Sono; 09-22-2021 at 01:30 AM.
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