Quote Originally Posted by Tricksy View Post
I agree this this statement. I want to be able to do everything, even if it takes me a long time. Thats one of the draws of FF14. If I cannot then I should be able to have more characters so that I can have some specialize in some things while others specialize in something else.
When the game was initially designed the idea was you can level all jobs, but attribute point allotment was done once for all classes. You could allot your points evenly and be a generalist, or max the stats needed for 1 class and specialize in that class. The idea itself was good, but the execution of that idea was problematic. Maxing out miner would make you a bad mage, and that was sort of dumb.

Now each job gets its own points so there is no real specialization, and in the long run this will make the game /meh. Once everyone has the same gear/materia no one shines. Ultimately SE will have to address this through other aspects of the game or it won't be very fun because shining in MMOs is the most fun you can have playing one.