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  1. #21
    Player
    Lauro's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    262
    Character
    Lauro Soto
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    "Law of Gathematics"

    what "LAW" is that because to be a LAW it must be written and approved and last thing i remember i don't think it exist i guess Gath "Law" is just full of ****

    but on topic SE already discuss this i think im going to go look for the link now
    (0)
    To live Each day is a Hell of a Miracle

  2. #22
    Player
    lordvr's Avatar
    Join Date
    Mar 2011
    Posts
    121
    Character
    Sumatata Tokui
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Horrible idea. The selling point of this game is being able to do everything on one character.
    (7)

  3. #23
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by lordvr View Post
    Horrible idea. The selling point of this game is being able to do everything on one character.
    This is a good point and, should they decide to change this, SE should also rethink their extra character pricing.
    (1)

  4. #24
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    they said a long time ago that this is what se wants to do, i think it's a horrible idea. the only thing it changes ...just like all things they try to fix threw blockades and speedbumps is ...rmt will still have the ability to have all crafts. they will work together unlike others ...like in ffxi. there prices will be cheap, while ours will break even cause need to buy every part of the recipie other then the one or 2 in it that your craft actually makes. take arrows as an example ...having to buy multiple items from other crafts later rather then making them yourself? but again rmt will just have every craft available to them. also people with money ...just like there broken anima system can buy multiple accounts and ...problem fixed. a system that is bypassed with cash is a wrong system to begin with.

    and ...on top of that like others said. we pay for 1 account only....they don't give us free toons like other mmo's where u can just jump on new toon and have every craft ....1 account we should be able to do everything ...all craft all gathering all mele classes without gimping your magic classes or vise versa.

    also the problem isn't that a few people decided to level all there crafts to max, the problem is server population. in ffxi you could make just about anything from rank 1-max and they would sell out over nite. yes most items not make u gils but they sold. low levels only hq made u gils ...other then that a lose. i could put a mule out over nite with 30items, 4 X7items with mules in auction ...and day after all of it is sold.... this is the problem....server population. people wanting the items is a problem cause of power leveling. it's the way this game is that is problem. wait for them to fix this first then we can say it is cause a very small amount of players with lots of time on there hands are the problem.
    (3)

  5. #25
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by Lauro View Post
    "Law of Gathematics"

    what "LAW" is that because to be a LAW it must be written and approved and last thing i remember i don't think it exist i guess Gath "Law" is just full of ****

    but on topic SE already discuss this i think im going to go look for the link now
    It was written, and it was approved, by the man that owns the world.

    That man is Gath, the hero of all our troubles.

    Gath's 1 gil is worth more than your 1 gil.
    (2)

  6. #26
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Gath, this is a pretty good idea. I support this idea.
    (1)

  7. #27
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    I hate the idea. I am agains anything in this game that locks me out of anything. I would especially suck to put the time in that it takes to level a craft to 50, just to find out its value is near worthless, and he effort is lost, because you can only master one craft.
    (4)

  8. #28
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by Coglin View Post
    I hate the idea. I am agains anything in this game that locks me out of anything. I would especially suck to put the time in that it takes to level a craft to 50, just to find out its value is near worthless, and he effort is lost, because you can only master one craft.
    Just because you master one craft doesn't mean the higher recipes would need a pre requisite to craft it.

    Like a 100 BSM would need 50 CRP and 50 LTW or ARM in order to make a higher tier weapon easier, or even make it at all.

    Gath's 1 gil is worth more than your 1 gil.
    (1)

  9. #29
    Player

    Join Date
    Mar 2011
    Posts
    31
    Quote Originally Posted by Gath View Post
    Just because you master one craft doesn't mean the higher recipes would need a pre requisite to craft it.

    Like a 100 BSM would need 50 CRP and 50 LTW or ARM in order to make a higher tier weapon easier, or even make it at all.
    If you, you personally, feel that game is not punishing enough for you, then you are welcome to level your CRP and LTW to 50 before attempting to craft any 100 BSM recipe.

    But don't try to push this gaming masochism on everyone else. I want my game to feel like fun. Not as a second job.
    (2)

  10. #30
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Coglin View Post
    I hate the idea. I am agains anything in this game that locks me out of anything. I would especially suck to put the time in that it takes to level a craft to 50, just to find out its value is near worthless, and he effort is lost, because you can only master one craft.
    this exactly. i've put in my time to level my crafts. the only reason gath wants this is because he only took the time to level 1 craft up and they don't feel it's fair for people that have spent multiple times the number of hours they spent leveling to have what they have. 1 craft to 50 and no other above 22 any you wonder why they only want people to level one.
    (3)


    http://crystalknights.guildwork.com/

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