What part of "You have one at-most 5-second stun (at best stopping 2 auto-attacks) to which any significant enemy past Ifrit will be immune, and a single interrupt, per 30 seconds" says that you don't have an interrupt?
But no, you don't have both an interrupt and silence. I realize the different may be from before your time, though, so to be brief:Nor is the interrupt useful "all the time". Across the past 29 levels' worth of dungeons, it has one stand-out case on a mob who can also be killed off via normal AoE in a competent group before getting its cast off (Il Mheg - Water Wheel). The majority of self-buff casts are not spells, and therefore cannot be interrupted, only stunned.A Silence, like Pacify, prevents the completion AND START of any spell for a set duration, which is more handy for pulling casters into place, for instance. They've since been removed. An interrupt... interrupts an ongoing cast; it cannot be used with any effect prior to a cast's start.
I don't know what any of this has to do with "checkpoints", but okay? (You do realize, though, that until Stormblood, all raids had trash. Even now, all 24-man raids have trash. Raids are not defined by the absence of trash.)2. No...This is so boring trash fights are boring its a raid fight for raids you do bosses, you are basically describing a dungeon. Go play more dungeons if you want trash and bosses....
If he did, you'd think the words "Mythic plus" or "scaling ilvl" would have appeared, rather than an explicit statement that it ought not drop higher ilvl gear (only additional tomestones). But hey, what's an explicit statement to the contrary got against your tangential assumptions? Let your "truth" ring.3. He is literally describing mythic plus with scaling ilvl which is another source of TOXIC gameplay in wow, Oh you havent done a +15 then no we don't want you in this content 50 ilvls below that. If you want cosmetics and challenge once again Ultimate and min ilvl are there for you, but it isnt about that you want higher Ilvl and better gear so you can not include people.
First, BiS gears are customizable. See materia, however trivial. See relic weapons. Nor does that change whether gearing is, of all things, somehow inherent "toxic". Second, you're describing the very same situation as WoW. Meanwhile, that "weird esoteric population" is literally just PuGs in either game.4. and [1] gearing is not toxic like that in FF since the BiS gears are not even customizable. [2] lol I have never had anyone ask about gear beyond Ilvl in FF so [3] this seems like some weird esoteric thing to who ever you play with.
So long as they only enjoy the fruit of multiple difficulties... in a single form of content, which is to say 8-man, ultra-scripted fights in a perfectly circular/rectangular room.
Step outside the circle/rectangle, and you're back to only one, incredibly basic difficulty level.
Yeah, sorry about that. I'd offer that maybe we can be more explicit in what we're looking for to improve comprehension, but, explicit statements haven't exactly stopped people from misconstruing the OP or saying that she's said the opposite of what she has, so... /shrug.