Quote Originally Posted by Garnix View Post
Again, I am not saying that it should become WoW and become all about raids.

I am a casual player myself and don't do any difficult content whatsoever.
I think that the team is doing a good job for players like me. The amount of non-endgame-raiding content is fine. And they are adding more and more and more over time.
Including that Island Sanctuary which is likely to become a big part of my time in game depending on what it actually ends up being.

However, what I am observing is that a lot of the criticisms the game is getting, especially with Shadowbringers, and even from people who have been playing the game for years, are about the lack of challenging content.
So, while I personally don't care, I think they should not cater to any specific audience. Which means there should be more casual content AND more difficult content.
They already have Savage and Ultimate and sometimes Extremes. The challenging content is already there. But it's the typical problem of people who only focus on one aspect, chew through that, and then want more more more. They are never satisfied. This game doesn't cater to that mindset. It tries to have a balance for everyone.