Quote Originally Posted by DPZ2 View Post
Strength. Tenacity. Dexterity. Intelligence. Mind.

These are already built into the game and are 'job specific'. Gear for a particular job swims in these stats. The stats change depending on which job you're currently playing.

TL;DR The game already has what you're requesting.
They change numbers, not gameplay. Making my fell cleave do 10k instead of 1k doesn't change the gameplay. So no, the game doesn't have it.

I already talked about skill speed/spell speed. Making the rotation line up slightly by a few decimals of seconds that is barely noticeable doesn't fit what I'm talking about.