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  1. #51
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SomeRandomHuman View Post
    So mentors will just leave everything not an EX trial because they'd rather fish for the 10 clears per roulette? Most of the mentors out there are only mentors for the achievement rewards. They only want the mount and then they'll discard the crown forever.
    Nah. They'll stay for the simple thing because every step, even small, is a step.
    But at least if you manage to clear the EX, even if it takes an hour, it will be worth the hour. If you leave a full party you can't queue again for 30 mins.

    Currently mentors fish for simple content and leave if they see it will take the whole hour. Making Extreme a massive rewards will make it look like a no-brainer and they would try to complete it.
    (1)

  2. #52
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Most mentors only pull out mentor roulette for giggles when they’re bored due to the laughable rewards. The achievement mount can take months to complete, so there’s just no point in focusing it.

    This is also why it’s so easy for them to just peace out when they get Praetorium or an extreme; no need to stick around for an hour for 10 tomestones.

    The penalty for leaving is less than the penalty for staying.
    (5)
    Last edited by van_arn; 07-16-2021 at 06:05 PM.

  3. #53
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by van_arn View Post
    Most mentors only pull out trial roulette for giggles when they’re bored due to the laughable rewards. The achievement mount can take months to complete, so there’s just no point in focusing it.

    This is also why it’s so easy for them to just peace out when they get Praetorium or an extreme; no need to stick around for an hour for 10 tomestones.

    The penalty for leaving is less than the penalty for staying.
    You know it.
    (1)

  4. #54
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SomeRandomHuman View Post
    So mentors will just leave everything not an EX trial because they'd rather fish for the 10 clears per roulette? Most of the mentors out there are only mentors for the achievement rewards. They only want the mount and then they'll discard the crown forever.
    EXs are far too inconsistent to ever be worth fishing for through Mentor Roulette. If you're just after the reward, getting dungeons and guildhests will be much faster even with the suggested boost. It would, however, make staying more worthwhile because hey, if you pull it off, you get a huge boon. Right now there is literally zero reason to stay in EXs unless you just want to help. Even genuinely good mentors often get frustrated over time because people simply don't listen.

    There needs to be something to better incentivize EXs or they just shouldn't be there.
    (10)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #55
    Player
    Ralph2449's Avatar
    Join Date
    Feb 2021
    Posts
    221
    Character
    Iris Nakiri
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by CKNovel View Post
    Nah. They'll stay for the simple thing because every step, even small, is a step.
    But at least if you manage to clear the EX, even if it takes an hour, it will be worth the hour. If you leave a full party you can't queue again for 30 mins.

    Currently mentors fish for simple content and leave if they see it will take the whole hour. Making Extreme a massive rewards will make it look like a no-brainer and they would try to complete it.
    But according to certain "elite" mentors who keep queing for extremes somehow keep meeting those ultra bad scary casuals that never improve and keep dying to the same mechanic every fight while that not only is absurd, it shows how clearly biased they are to believe those dirty noob casuals never improve. (Which btw, if you think about it, implies them improving is something pretty great so indirectly boosting their own self worth by believing those ultra noob casuals that never improve are a thing)

    Increasing extreme rewards wouldnt be a bad idea at the start, but you know if they cant get their way and because they feel entitled to the rewards just like they feel entitled to quick roflstomp runs, in that case they ll start trying to kick everyone who doesnt listen to their superior advice and do exactly what they say, especially since they often fail to communicate appropriately and think they are somekind of leader that gets to command people so of course that attitude will piss people off which might decide to just troll them for their bad behavior.

    When I qued for HW extremes even though we had wipes most of us really wanted to beat the boss so we got it down after a few wipes because we learned the mechanics better, everyone improved and beat it, that includes those sprouts and casual players who have no reason to keep failing mechanics since it becomes pretty clear what needs to be done, and there's no elitist going around attacking them or trying to command them.
    (1)
    The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
    The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.

  6. #56
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ralph2449 View Post
    But according to certain "elite" mentors who keep queing for extremes somehow keep meeting those ultra bad scary casuals that never improve and keep dying to the same mechanic every fight while that not only is absurd, it shows how clearly biased they are to believe those dirty noob casuals never improve. (Which btw, if you think about it, implies them improving is something pretty great so indirectly boosting their own self worth by believing those ultra noob casuals that never improve are a thing)

    Increasing extreme rewards wouldnt be a bad idea at the start, but you know if they cant get their way and because they feel entitled to the rewards just like they feel entitled to quick roflstomp runs, in that case they ll start trying to kick everyone who doesnt listen to their superior advice and do exactly what they say, especially since they often fail to communicate appropriately and think they are somekind of leader that gets to command people so of course that attitude will piss people off which might decide to just troll them for their bad behavior.

    When I qued for HW extremes even though we had wipes most of us really wanted to beat the boss so we got it down after a few wipes because we learned the mechanics better, everyone improved and beat it, that includes those sprouts and casual players who have no reason to keep failing mechanics since it becomes pretty clear what needs to be done, and there's no elitist going around attacking them or trying to command them.
    (9)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  7. #57
    Player
    DontReadThis's Avatar
    Join Date
    Mar 2021
    Posts
    154
    Character
    Bare Bear
    World
    Midgardsormr
    Main Class
    Culinarian Lv 100
    I apologize to all the mentors I made carry me through the ARR extremes back when I was a sprout. I didn't know about party finder back then or that I would be able to solo unsync them when I was a higher level.
    (3)

  8. #58
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    The Mentors in this Thread should stop being such big babies themselves and not just blame anything that goes wrong to the new kid(s) arround the block. People can and will make mistakes and it IS your responsibility as a Mentor, to help them to the best of your abilities. If you dont like it, then stop being one.

    Mentor Requirements should be alot higher than they currently are, since the amount of bad Mentors is just as bad as the amount of "bad players" they are suppoest to cater to.
    (1)

  9. #59
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Anhra View Post
    The Mentors in this Thread should stop being such big babies themselves and not just blame anything that goes wrong to the new kid(s) arround the block. People can and will make mistakes and it IS your responsibility as a Mentor, to help them to the best of your abilities. If you dont like it, then stop being one.

    Mentor Requirements should be alot higher than they currently are, since the amount of bad Mentors is just as bad as the amount of "bad players" they are suppoest to cater to.
    No, it's not our job to teach a WHM to cast stone in EX content.
    (10)
    im baby

  10. #60
    Player
    Eien713's Avatar
    Join Date
    Sep 2015
    Posts
    417
    Character
    Kiyora Valeriant
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ralph2449 View Post
    But according to certain "elite" mentors who keep queing for extremes somehow keep meeting those ultra bad scary casuals that never improve and keep dying to the same mechanic every fight while that not only is absurd, it shows how clearly biased they are to believe those dirty noob casuals never improve. (Which btw, if you think about it, implies them improving is something pretty great so indirectly boosting their own self worth by believing those ultra noob casuals that never improve are a thing)

    Increasing extreme rewards wouldnt be a bad idea at the start, but you know if they cant get their way and because they feel entitled to the rewards just like they feel entitled to quick roflstomp runs, in that case they ll start trying to kick everyone who doesnt listen to their superior advice and do exactly what they say, especially since they often fail to communicate appropriately and think they are somekind of leader that gets to command people so of course that attitude will piss people off which might decide to just troll them for their bad behavior.

    When I qued for HW extremes even though we had wipes most of us really wanted to beat the boss so we got it down after a few wipes because we learned the mechanics better, everyone improved and beat it, that includes those sprouts and casual players who have no reason to keep failing mechanics since it becomes pretty clear what needs to be done, and there's no elitist going around attacking them or trying to command them.
    I assume you're speaking from experience here? My dude, if you haven't set foot in Mentor Roulette, you'll never know how it is. If your assumption is correct, then why is it that Ex fights (except maybe Garuda, Ifrit, and Titan) have such low clear rates? Not to mention that there are some fights that are near impossible in DF. If people improved appropriately, why does the party still fail? It's because they don't. They make the same mistakes over and over and/or instapull and don't read chat. I don't expect people to clear in one go. Heck, I don't expect them to clear in under 30 minutes. And I do get that people make mistakes--we all do. But, dear God, you have no idea how those trials go in DF. My dude, we timed out in dungeons in Mentor Roulette, and that was even after we explained the mechanics.


    Quote Originally Posted by Anhra View Post
    The Mentors in this Thread should stop being such big babies themselves and not just blame anything that goes wrong to the new kid(s) arround the block. People can and will make mistakes and it IS your responsibility as a Mentor, to help them to the best of your abilities. If you dont like it, then stop being one.

    Mentor Requirements should be alot higher than they currently are, since the amount of bad Mentors is just as bad as the amount of "bad players" they are suppoest to cater to.
    Again, it's easy to judge from your high horse. Mentors help--they don't carry.
    (8)
    Last edited by Eien713; 07-16-2021 at 04:13 PM.
    The Glamour Effect: That awkward moment when you realize you know FFXIV's gear pieces better than your own wardrobe X'D

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