Go to YouTube and look up Stormblood bard. That was the best bardI have yet to get my set of skills past ARR so correct me if there's abilities I have yet to learn but...
PLEASE LET BARDS GET THE MUSIC BUFFS! Adonis is more than willing to sing the song of her people so that they can kill dungeon trash faster but man, I need some of that too please and thank you. Also maybe an dot aoe? Like a rain of death getting a shortened caustic bite timer. Maybe if I'm really selfish, a new song that can do some good debuffing on the enemy? We got songs to buff our party but haha imagine a song that did damage to an enemy, with debuff affecting it and surrounding enemies in a small radius? Let me belt out something cringe to scare the enemy XDamazing support for party and a skill that debuffed the enemy. In shadowbringers they destroyed bard sadly. Let’s hope they redeem themselves in Endwalker.
I know it's not going to happen, but I'd like to see them remove Ikishoten and revert Hagakure to the old form so Samurai can have a flexible rotation again instead of the stiff, filler filled rotation we have now.
for sam id like to see more hard hitting combos. Also buff the dmg buff to 20% and skill speed buff to 15%. give us a different tsubame for higanbana cause I don't think anyone ever uses it. let us spam midares as well and let kaeshi:setsugekka be the big ender.
BRD:
Just rewrite Soul gauge I feel it could be a fun central mechanic but rn it just a clunky skill.
Have some ST skills be more aoe friendly like Barrage, Emperyl, Minuet, ect but honestly its benign
Extend Refulgent arrow ready, 10 seconds for a proc is annoying especially with transitions
Give the EA trait MUCH earlier than in 68.
Reduce Sidewinder to 30 seconds to align better with its other skills
Give Warden's Paean stacks
Give us some variant of Wanderers muse! All those wasted stacks!
Reevaluate Bloodlettter/Rain of Death to be more coherent with Mages, everyone wants stacks but idk I feel theres better alternatives
MCH:
ok MCH biggest issue with me is that its a perfectly functional Tricycle while every other job are full on Vehicles. Its underdeveloped and its hard to really nitpick at it and improve a Tricycle when most of the jobs issues are complex. It was easy to pin ways to improve HW and SB MCH but SHb its too hollow and one-note and ive said this like 100 times on these forums because I adore this job and spent months with it getting savage clears, Glams, and weapons just for it to be plastered to not improve but to be more accessible. and the fanfare bugs me as this may be a sign the job wont change which is a crime. It is the smallest job out of all of them it needs more to it and even nitpicking at its small kit there's so much dead weight and blubber to the job with very little juxtaposition between them from its ST and Aoes. I dont want MCH to be this behemoth of a job with several mechanics but all I want from it is to Improve, expand, evolve by any means.
“Theirs really not much you can change with the MCH”
-Live letter 66, 9/17/21
Where is the ambition?
Make it so we can refresh the buff from disembowel on DRG via the aoe rotation.
SMN Wishlist:
* Lunar versions of Bahamut and our Egi to increase their power.
* Amber, Moonstone, and Onyx Carbuncles. Urianger and Alphinaud aren't using them anymore and the moonstone one is Expansion relevant.
* For the pet actions to come out quicker. Titan's Shield takes its sweet time activating and if you go into summoning Bahamut or Pheonix after pushing it but before it sticks, you don't get it. Or at least its happened to me for more than a bit.
* Make Physick scale off our Int.
RDM Wishlist
* Give them back Erase.
BLM Wishlist
* Comet spell as Level 90.
Last edited by Leidolf; 04-15-2021 at 08:31 AM.
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to NOT AND VERY MUCH TO ANY MORE SKILLS
were are already reaching a maximum as it is,
id rather see skills EVOLVE into better ones instead that mix up the endgame rotations.
that being said, drk needs some love.
bard needs SERIOUS potency buffs its basically useless
and mch needs ANOTHER rework, the rotation is just uncomfortable and bland
I truly think not a lot of developpers plays MCH at SQEX.MCH:
ok MCH biggest issue with me is that its a perfectly functional Tricycle while every other job are full on Vehicles. Its underdeveloped and its hard to really nitpick at it and improve a Tricycle when most of the jobs issues are complex. It was easy to pin ways to improve HW and SB MCH but SHb its too hollow and one-note and ive said this like 100 times on these forums because I adore this job and spent months with it getting savage clears, Glams, and weapons just for it to be plastered to not improve but to be more accessible. and the fanfare bugs me as this may be a sign the job wont change which is a crime. It is the smallest job out of all of them it needs more to it and even nitpicking at its small kit there's so much dead weight and blubber to the job with very little juxtaposition between them from its ST and Aoes. I dont want MCH to be this behemoth of a job with several mechanics but all I want from it is to Improve, expand, evolve by any means.
SMN is a mess? Got a fix within a patch, but remains a pet mess.
NIN is a mess? Got a fix within a patch, one of the most liked job.
MNK is a mess? Got a fix on the troublesome ability and a rework within the expansion. (kinda suffers the MCH treatment, thought)
SAM's Shoha is boring? Got a quick rework within a patch.
WAR gets a useless cleanse? Turns it into a party wide shield.
MCH remained a mess for 2 years with no change. A easy change during SB would've been that Rapidfire triggers overheat or that Wildfire triggers overheat. All that was asked was an "overheat button" but nothing was done for 2 years. Now, how long has it been since MCH got the awful Flamethrower?
It's been 4 years since one of the worst, boring abilities in the game has been implemented and it was never touched beyond removing the heat generation and the potency.
They kinda gave up with ranged for this expansion, their priority is to make Melee job easier to play with hitboxes large as half the arena, boss disappearing as soon as there is a mechanic including movement or full circle positionnals. Cross your finger very hard, my expectations are at the lowest when it comes to MCH and ranged in general. Let's get an automaton King that does only AoE damage so we never see it in single target content!
It really makes you wonder what the design team was even thinking when they decided to go with all these awful decisions on launch, wondering if they even played the game at all considering that a lot of the reworks applied over 5.X could've easily been included in launch instead of making people wait months/years for simple QoL. There are very clear signs that jobs on launch were not playtested as much as others. (e.g. RDM, AST or SCH not even being able to finish fights without being able to run out of MP, as if they thought that people would play dungeons and only dungeons.)I truly think not a lot of developpers plays MCH at SQEX.
SMN is a mess? Got a fix within a patch, but remains a pet mess.
NIN is a mess? Got a fix within a patch, one of the most liked job.
MNK is a mess? Got a fix on the troublesome ability and a rework within the expansion. (kinda suffers the MCH treatment, thought)
SAM's Shoha is boring? Got a quick rework within a patch.
WAR gets a useless cleanse? Turns it into a party wide shield.
MCH remained a mess for 2 years with no change. A easy change during SB would've been that Rapidfire triggers overheat or that Wildfire triggers overheat. All that was asked was an "overheat button" but nothing was done for 2 years. Now, how long has it been since MCH got the awful Flamethrower?
It's been 4 years since one of the worst, boring abilities in the game has been implemented and it was never touched beyond removing the heat generation and the potency.
They kinda gave up with ranged for this expansion, their priority is to make Melee job easier to play with hitboxes large as half the arena, boss disappearing as soon as there is a mechanic including movement or full circle positionnals. Cross your finger very hard, my expectations are at the lowest when it comes to MCH and ranged in general. Let's get an automaton King that does only AoE damage so we never see it in single target content!
Last edited by VentVanitas; 04-15-2021 at 07:31 PM.
MCH is a mess for 6 years lol. I just wish MCH had his damage role back. We don't have anything to bring to the party outside of the 1%, nothing using the free movement that we have. We have our full rotation at lvl 68 and it's really not an interesting one, nothing to optimize.
I wouldnt mind getting back a cast or two and maybe a ranged positional if it allows us to have something wortwhile
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