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  1. #1
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by VictorTheed View Post
    You're wrong, it's not an excuse, it's my opinion and I don't apologize for what I enjoy, the dungeons have evolved visually and musically since arr dungeons like copper bell or wanderers palace, just not the way u want them to, and I have this opinion cause I am happy with the current dungeons, I don't have to join the bandwagon and say harder dungeons bla bla bla, that's what ex and savage content is for.

    I'm also more scared to run the lower level dungeons, they sink me down and take a lot my kit away.
    Im not wrong MMOs are designed to update and change why else do jobs change, and the story, and content as a whole. And here we have another misconception about this thought process. They ,including you just now, always and i mean always try to blow it out or proportion and think we want savage when a few lines ago i just said we dont want savage. I dont wanna repeat myself but reread the thread. Adding a few more mechs here and depth wont kill the roulette and even saying this theres so many other ways to gain tomes like MSQ or Treasure hunts or even Bozja. Also hate to break it to you but music and visuals are complimentary to gameplay which should be the only verdict. Why would we care if Mozart did a theme for a dungeon and it just be one boss. its a waste of creativity which dungeons usually are in the 80s
    (9)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  2. #2
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jirah View Post
    Im not wrong MMOs are designed to update and change why else do jobs change, and the story, and content as a whole. And here we have another misconception about this thought process. They ,including you just now, always and i mean always try to blow it out or proportion and think we want savage when a few lines ago i just said we dont want savage. I dont wanna repeat myself but reread the thread. Adding a few more mechs here and depth wont kill the roulette and even saying this theres so many other ways to gain tomes like MSQ or Treasure hunts or even Bozja. Also hate to break it to you but music and visuals are complimentary to gameplay which should be the only verdict. Why would we care if Mozart did a theme for a dungeon and it just be one boss. its a waste of creativity which dungeons usually are in the 80s
    Agreed. Why the eff should the content that from day 1 of ARR was said to be the 'main' multiplayer part of the game and method of leveling be so samey, safe, tedious and brain-shutting? At 70+ there is no content 'bridging' between casual and savage tier either, other than some of the extreme trials. The "midcore" content in XIV has been nearly non-existent so at least have some dungeons that aren't literally the same thing with a different coat of paint every patch.
    (7)

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