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  1. #151
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kolsykol View Post
    I think that it has to do with how on a cultural level in some countries people historically were more community driven, so everyone knew each other and worked more together.
    While in a lot of other countries people were more fending for themselves, in the US for example it's all about standing out and proving how amazing and how much better than everyone else you are.
    Probably has a lot to do with how young the country is, just people moving to a new place and having to start from scratch with no established communities.
    And US culture does influence a lot of us because of how prominent it is online, which isn't quite as true for the Japanese due to language barriers.
    So in Japan it's more like '' we're doing this together, so don't step out of line '' while I feel like a lot of people in NA and even the EU treat other people more like a burden.
    Such true words... on tanks it sucks , its one thing if you just drag adds together so he has to run less and can aoe more, but forcing tanks forward sucks, kinda... im all in for faster runs but a slower one every now and then isnt the end of the world.

    Just like i hate the opposite of tanks and healers that que for trial/raid with 0 intention to do their role and only do so for faster que - when i que as tank I ALWAYS do with the intention to MT unless the other one is hellbend on doing it lol
    (1)

  2. #152
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    Im the opposite.
    If Im suppose to be the tank, but the DPS decides they wanna be tank...Im taking off my stance and gonna let them have at it.
    If they die...thats what happens when you decide your gonna overstep and take my job XD
    And as a healer I rarely, if ever, heal a DPS who pulls ahead of the tank. For me, it's not that the tank can't handle it. All they have to do is hit one AOE ability and the mobs re-focus on them. It's that I just think it's rude. The tank sets the pace for everyone. And believe it or not, some tanks aren't comfortable with really large pulls. They could be playing an alt or it might be their first time in that particular dungeon.

    If you are unhappy with the way the tank is playing you can either ask them to pull more, initiate a vote kick and hope it passes, or just leave. The fourth option of just running ahead and pulling is asking for death if I'm the healer. 'Cause I damn sure am not healing you if you do that. I may not even rez you. True story.

    Hope you know what you're doing!
    (4)

  3. #153
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dogempire View Post
    Honestly, the only time I think "You pull it you tank it" is valid is when a dps ignores a countdown and just pulls the boss and ends up being an inconvenience for 7 other players because they couldn't be bothered to wait 10 seconds.

    But then again, maybe that's just me and my pet peeve for impatient people who think they're more important than everyone else and feel entitled to inconvenience them for their own convenience.
    Not just your pet peeve, I hate it when people ignore reasonable pull timers. They don't even gain anything by just doing a random pull during countdown unless they accidentally used a big cooldown; it's not for convenience, it's just being selfish for absolutely no good reason.
    The raid as a whole profits a lot by doing at least a 10s pull timer. And it's not just for the opener, it gives everyone the chance to play in a way that keeps their buffs and burst aligned for the entire fight and that's definitely worth more than 10s measly seconds when doing a 6min+ normal raid/ trial fight. If they don't do it in the end, that's on them. But it doesn't hurt to give the chance.
    (6)

  4. #154
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,970
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rilifane View Post
    Not just your pet peeve, I hate it when people ignore reasonable pull timers. They don't even gain anything by just doing a random pull during countdown unless they accidentally used a big cooldown; it's not for convenience, it's just being selfish for absolutely no good reason.
    The raid as a whole profits a lot by doing at least a 10s pull timer. And it's not just for the opener, it gives everyone the chance to play in a way that keeps their buffs and burst aligned for the entire fight and that's definitely worth more than 10s measly seconds when doing a 6min+ normal raid/ trial fight. If they don't do it in the end, that's on them. But it doesn't hurt to give the chance.
    I feel this, SO MUCH. Rolled as a tank (& MT'ing because nobody wants to) into one of normal Delubrum runs, I actually let a random SAM from another group dies for ignoring the timer vs Queen's Guards. There was still about 10s left from the 15s countdown to actual pull so I didn't move an inch until that remaining countdown is up. They get salty but few other people laughed at their face instead for pulling that stunt. Me and my 'scaring stunt' for DPS puller only reserved for dungeon pulls. Pull countdown is an exception because I blatantly states "Hey I'm gonna pull in [n] seconds."
    (1)

  5. #155
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lium View Post
    And as a healer I rarely, if ever, heal a DPS who pulls ahead of the tank. For me, it's not that the tank can't handle it. All they have to do is hit one AOE ability and the mobs re-focus on them. It's that I just think it's rude. The tank sets the pace for everyone. And believe it or not, some tanks aren't comfortable with really large pulls. They could be playing an alt or it might be their first time in that particular dungeon.

    If you are unhappy with the way the tank is playing you can either ask them to pull more, initiate a vote kick and hope it passes, or just leave. The fourth option of just running ahead and pulling is asking for death if I'm the healer. 'Cause I damn sure am not healing you if you do that. I may not even rez you. True story.

    Hope you know what you're doing!
    I kind of agree and disagree with that, I don't think it's up to the tank alone to set the pace of the dungeon, as 3 people asking the tank to pull more and the tank refusing is IMO just as bad as a healer refusing to do anything but curebot or a dps deciding not to AOE.

    Tbf it sucks to have a dps pull for you, but if you end up biting off too many mobs because the dps decided to add an extra pack you have to grab off of them, then it's the dps' fault for trying to set the pace to something unsustainable and causing a wipe.

    But that being said, if a dps is being rude and pulling the entire dungeon for the tank because they're impatient, then nothing wrong with not giving them priority on heals and forcing them to survive off of whatever aoe heals you throw out that happen to be things meant to sustain the tank.
    (4)

    Watching forum drama be like

  6. #156
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    I'm old school, like Everquest old school, where dying actually had painful consequences, like losing levels and all your gear. Where dps were expected to manage their aggro, and if they died. they would apologize, because it would take 10 minutes for my healer to regain mana (from empty to full). i.e., they recognized that their failure to perform slowed everybody down.

    I recognize those days are gone, and I approve of that.

    But I won't PUG a tank or healer in this game because of stupid dps.

    I have joined them instead.
    (2)

  7. #157
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,551
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I main WHM and I assume if a tank is pulling smaller, they have a reason. I don't need to know what it is. I'm not the PuG police. If they pull small, I can dps more. It's seriously like 2 minutes longer. And I would rather a tank pull small and keep AoEs out of my face than have tanks pull everything and dance a circle around all the mobs because they somehow think they will take less damage this way, constantly pointing their AoEs right at me in what was formerly a safe spot. This especially cheeses me off with the flans that have donut AoEs mixed with mobs of other types of AoEs.

    I stay with my tank and if impatient dps run off out of heal range and die, that's on them. They didn't bring things back. I'm not going to chase them to Narnia and abandon my tank. My tank is the person who keeps my squishy butt alive.

    If they pull too much and the tank can't keep up and we wipe, that's on them. If they keep doing it, not paying a bit of attention to what we can handle as a group, then I will be the first person with the finger on the kick button. Everyone likes to say it's a team effort when talking about things like healer dps or tanks that should peel, but then give selfish dps a pass when *they* don't play with the team.
    (6)

  8. #158
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TaleraRistain View Post
    It's seriously like 2 minutes longer
    Some dps and healers:



    Seriously though, 2 minutes isn't the end of the world. If people want to optimize their time THAT much they should form their own group.
    (4)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #159
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Except it's not 2 minutes longer it's 7~10.
    (6)
    im baby

  10. #160
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by TaleraRistain View Post
    Everyone likes to say it's a team effort when talking about things like healer dps or tanks that should peel, but then give selfish dps a pass when *they* don't play with the team.
    Thiiiis. So. Much. It's also why I just don't heal or tank dungeons anymore, only trials/raids. Amazing how many people don't see/ignore their own hypocrisy. I'll queue dungeons as dps, and I never pull for the tank. They can take what they want, big or small, and I'll just press my buttons over here.

    Quote Originally Posted by ZedxKayn View Post
    Except it's not 2 minutes longer it's 7~10.
    It's really not. Not unless people are literally just standing there, picking their noses for minutes at a time.
    (3)
    Last edited by Mirhd; 03-30-2021 at 02:46 PM. Reason: spelling

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