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  1. #1
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by TaleraRistain View Post
    Everyone likes to say it's a team effort when talking about things like healer dps or tanks that should peel, but then give selfish dps a pass when *they* don't play with the team.
    Thiiiis. So. Much. It's also why I just don't heal or tank dungeons anymore, only trials/raids. Amazing how many people don't see/ignore their own hypocrisy. I'll queue dungeons as dps, and I never pull for the tank. They can take what they want, big or small, and I'll just press my buttons over here.

    Quote Originally Posted by ZedxKayn View Post
    Except it's not 2 minutes longer it's 7~10.
    It's really not. Not unless people are literally just standing there, picking their noses for minutes at a time.
    (3)
    Last edited by Mirhd; 03-30-2021 at 02:46 PM. Reason: spelling

  2. #2
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Mirhd View Post
    It's really not. Not unless people are literally just standing their, picking their noses for minutes at a time.
    It very much is, and most dungeons have players picking their noses during pulls. People don't realize just how fast a dungeon can be until they themselves perform great and get put in a group that performs just as good. If a dungeon can be done in 10 minutes, why make it 18?
    (6)
    im baby

  3. #3
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I main WHM and I assume if a tank is pulling smaller, they have a reason. I don't need to know what it is. I'm not the PuG police. If they pull small, I can dps more. It's seriously like 2 minutes longer. And I would rather a tank pull small and keep AoEs out of my face than have tanks pull everything and dance a circle around all the mobs because they somehow think they will take less damage this way, constantly pointing their AoEs right at me in what was formerly a safe spot. This especially cheeses me off with the flans that have donut AoEs mixed with mobs of other types of AoEs.

    I stay with my tank and if impatient dps run off out of heal range and die, that's on them. They didn't bring things back. I'm not going to chase them to Narnia and abandon my tank. My tank is the person who keeps my squishy butt alive.

    If they pull too much and the tank can't keep up and we wipe, that's on them. If they keep doing it, not paying a bit of attention to what we can handle as a group, then I will be the first person with the finger on the kick button. Everyone likes to say it's a team effort when talking about things like healer dps or tanks that should peel, but then give selfish dps a pass when *they* don't play with the team.
    Very much this. AST is my co-main job and it doesn't bother me at all if the tank is pulling small. I'm usually not in a rush when I play a video game because it means I'm on my free time and enjoying my hobby. I'm not in a hurry to get back to standing around in Limsa.

    Some people really need to get over themselves.
    (6)

  4. #4
    Player
    Igneous's Avatar
    Join Date
    May 2015
    Posts
    42
    Character
    Igneous Angeleou
    World
    Balmung
    Main Class
    Machinist Lv 80
    Why is humanity so nasty to one another
    (2)

  5. #5
    Player
    LaughingBanana's Avatar
    Join Date
    Jun 2020
    Posts
    311
    Character
    Hikari Youko
    World
    Tonberry
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Igneous View Post
    Why is humanity so nasty to one another
    Over only a couple of minutes difference, no less, hahah.
    (2)

  6. #6
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    I feel like the simple solution is to talk to everyone in your party before you start. Like:

    - Whether or not the tank wants to pull big
    - Whether or not the healer can handle big pulls
    - Whether or not the DPS know their AoE rotations down

    If the majority is confident in big pulls (especially the healer because if they can't handle it it's ultimately irrelevant since ya'll will just keep dying), then you should do big pulls. If the majority wants small pulls, then do small pulls. If people don't answer (due to them being a bot or just not having an opinion) then whoever is left decides the pace. Anyone breaks that or changes the plan? Kick.

    If you want to have constant on-point runs completed in the time limit you want, I would suggest forming a group with people outside so you can be sure you'll get the results you want.

    You cannot be guaranteed that in roulettes and the people who want to try to boss around strangers or make it all about their own needs need to also get a grip on their power/ego issues. Hard pill to swallow incoming: The world doesn't revolve around you. It is ultimately a team effort. If you're sick of a group being slow, you can bite the penalty and go take the time to form a group that shares your mentality of how quickly dungeons should be run.
    (4)

  7. #7
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by LianaThorne View Post
    I feel like the simple solution is to talk to everyone in your party before you start. Like:

    - Whether or not the tank wants to pull big
    - Whether or not the healer can handle big pulls
    - Whether or not the DPS know their AoE rotations down

    If the majority is confident in big pulls (especially the healer because if they can't handle it it's ultimately irrelevant since ya'll will just keep dying), then you should do big pulls. If the majority wants small pulls, then do small pulls. If people don't answer (due to them being a bot or just not having an opinion) then whoever is left decides the pace. Anyone breaks that or changes the plan? Kick.

    If you want to have constant on-point runs completed in the time limit you want, I would suggest forming a group with people outside so you can be sure you'll get the results you want.

    You cannot be guaranteed that in roulettes and the people who want to try to boss around strangers or make it all about their own needs need to also get a grip on their power/ego issues. Hard pill to swallow incoming: The world doesn't revolve around you. It is ultimately a team effort. If you're sick of a group being slow, you can bite the penalty and go take the time to form a group that shares your mentality of how quickly dungeons should be run.
    Why bother talking to your teammates when you can just pull and let Hydaelyn sort out the rest?
    (6)

  8. #8
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by BaconBits View Post
    Why bother talking to your teammates when you can just pull and let Hydaelyn sort out the rest?
    Indeed LOL
    (3)

  9. #9
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by BaconBits View Post
    Why bother talking to your teammates when you can just pull and let Hydaelyn sort out the rest?
    I live by this every day when I tank. If it works, it works. If it doesn't, I adjust, plain and simple. People's ego gets in the way too much at the forefront of what's probably going to be a 15-20min run. And if shit hits the fan and makes the run longer? Dust yourself off and move on.

    People putting too much stock on the possibility of wiping or not obeying the unsaid rules of tanking in a game where the devs have gone out of their way to make life easier for everyone-whether they wanted it or not--is just far too comical from where I'm standing.
    (1)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  10. #10
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by SenorPatty View Post
    I live by this every day when I tank. If it works, it works. If it doesn't, I adjust, plain and simple. People's ego gets in the way too much at the forefront of what's probably going to be a 15-20min run. And if shit hits the fan and makes the run longer? Dust yourself off and move on.

    People putting too much stock on the possibility of wiping or not obeying the unsaid rules of tanking in a game where the devs have gone out of their way to make life easier for everyone-whether they wanted it or not--is just far too comical from where I'm standing.
    This is the main reason no matter the role I play I just pull extra more often then not it goes well enough. Also part of the reason why I do not ask cause often people will either say idc or no simply out of comfort but not for a lack of ability.
    (2)

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