I tried trusts a few times and just didn't care for them. The elf guy that is an Astro, doesn't know how to use cards properly, but to be fair most Astros in DF don't either. The Gunbreaker guy can only single pull, but again so do a lot of tanks in DF. They enjoy standing in aoes, again same as most people in DF. They seem to be allergic to using aoes as people in DF. It's like SE went into DF and modled trusts after your common party member..
Highly doubtful, the whole point of expanded trusts would be that they are an option but not only slower due to npcs doing the bare minimum, it also means you won’t be skipping phases, your performance would also need to be above average to get everything through.
And we both know that some people are obsessed over time spend so they will always prefer quick roflstomp with 8 players where more than half overperform/over gear so they can skip phases and do things quickly, expanded trusts would be nothing more than an additional option that is slower, require more personal effort than a group and is there just for people who either don’t have time to find people or just don’t want to deal with people.
Would some people that currently use df/pf prefer trusts and start avoiding df/pf? Yes, they will because right now they are FORCED to deal with people even though they don’t like it so of course they will jump at the opportunity to avoid doing something they dislike.
And I am against forcing people into things they don’t like simply because it is the only way for them to get the reward they want.
The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.
I would use trust more, if I didn't have to level them. I don't understand why they need to be level up, before you finish the main story of SHB you were able to access all the dungeons up to that point with them. It was great being able to hop and and farm gear for glamor. Then once you finish the notice pops up saying to keep using them you have to now level them up. Like why? They are stuck at lvl 71 because it seems like such a chore to level them.
Simple, at some point intelligent [...]
Sorry but again I fail to understand your point. Your example is like saying that the peak speed of a car is bigger than the one of a bike. To that I agree but I don't see the relation of this with the root problem. In your original statement, in which mouth did you put this sentence "Oh i am just having fun, [...], just let me have fun". And don't use the argument that I'm not intelligent... it will be pathetic.
I dont have an issue if I am personally viewed negatively
The problem is not that you are seen negatively, the problem is that by acting like that, you are a part of the problem. You do not fight extremism with extremism. This only leads to more extremism.
no healthy individual gets mad and annoyed by accessibility
Accessibility is not a problem. Same reward for more accessible content is. Or harassing people because they don't want or are not able to beat none accessible content is.
Well here's the problem, elitist tryhards take pride in beating high end group content and delude themselves they are great, skilled and elite players because they beat the encounter,
But... they are great and skilled to beat hard content. That's why it's called hard content, because you need skill to beat it and not everybody can do it. This is exactly why there is exclusive loot, like mounts, that only drop for this very type of content, to brag about it. And therefore, this should not drop if you make this content more accessible. If you harass or lower other people because you're doing better than them, you need to be punished, I agree with that. But bragging about being able to beat hard content is totally ok.
To conclude, let me explain to you how I see players here and how I see you.
Here are how I categories players:
(0) players who want all the loot but don't want to put effort in it.
(1) players who don't carry their weight (underperform massively) and don't care about it.
(2) players who don't carry their weight and improve themself. This is just a temporary group.
(3) players who carry their weight (normal average people, I'm in this group) From here you can down ex and savage.
(4) players who carry more than their weight (performing) and don't care about it. From here you can down ultimate.
(5) players who carry more than their weight and blame people who don't do the same.
For me (0), (1) and (5) are not ok and they should be punished. Now this is how I see you: If I'm very optimistic, I'd say that you try to fight against (5). To do so, your plane is to
1. Spoil them from their exclusive reward by giving them to everyone by easing all the challenges.
2. Because (5) exist you want to force people to accept (0) and (1) to counterbalance, I suppose.
But this strategy is failing. Let me explain you why.
* You have absolutely no impact on (0), (1) and (5), because, by definition, they don't care about others. They will exist whatever effort or not you put in to suppress them.
* You alienate (2) by depriving them from their potential progression success.
* You alienate (3) because they know that (0), (1) should not be allowed.
* You alienate (4) because, same than (3), and you mix them with (5) even thou they did nothing wrong.
* And, last but not least, and this is the main problem that all white knights have: they think the world need their protection and their "intelligence", as you so proudly mentioned it, which is wrong. The vast majority of people know what they want, how to get it and how to defend themselves. The other, which indeed, need some help, are not profiting from your action. If you want to help them, you need to do it case by case, by actually helping them, not by fighting, what you suppose, are their enemies. Talk to them, know them, support them and advise them, so they can resolve their problem by themselves. There is nothing worse than resolving people's problem for them.
This is why you fail at your task, why almost everybody is against you and why, at the end, you will be silenced by people in charge. Because you're harassing people, even if you think it is justified. Because you've become what you were fighting. And all the efforts you put in this fight will be obliterate. And you will suffer about it and will join either (0) or (5). And at this point you will understand why those groups exist and why your actions were useless. But it will be too late and the redemption road will be long and painful.
Last edited by Darkmoonrise; 03-25-2021 at 06:51 PM.
I love the trust system and appreciate the fact they added it.
I choose that 100% of the time if it is a choice.
Would love to have story trials with trusts too.
Keep expanding se!! tyty
♥ MORE HIGH HEELS + INSTANCED HOUSING! ♥!
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