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  1. #11
    Player
    JisKing98's Avatar
    Join Date
    Nov 2015
    Location
    Ul-Dah
    Posts
    353
    Character
    Yasuo Theunforgiven
    World
    Faerie
    Main Class
    Ninja Lv 80
    I would love it if I can savage and such with the trusts. There are times where I dont want to be partied up with people or can't find a group so I find the trust system to be convenient. especially when I'm playing late night and everyones asleep and due times are horrendous. I swear ya peeps hate options for players. If people want to use the system for harder content, let them. Its their choice.
    (7)

  2. #12
    Player
    MoonPhaseAlpha's Avatar
    Join Date
    Aug 2013
    Location
    Do u know... La-Hee?
    Posts
    325
    Character
    Lyneya Rose
    World
    Coeurl
    Main Class
    Dancer Lv 100
    Personally, I think the Trust system should stay within MSQ only. I would love to see Trusts available to use in MSQ dungeons for ARR, HW and Stormblood.
    (3)


    ♥ Jack of Hearts ♥

    "Any sufficiently advanced technology is indistinguishable from magic." – Arthur C. Clarke

  3. #13
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    I agree with ya but I'm not gonna take the trust seriously till they can go do fates or kill open world stuff with me.

    Plus they need to find someway to make it were me and a friend fill up a duty with 2 other trusts, I don't care whose trust gets the exp, this is also a major gripe for me.

    In a perfect world our trust system would be like the pawn system in Dragons Dogma, but other then reaching Dragons Dogma lvl I'd settle for the things mentioned above.
    (1)

  4. #14
    Player WoW's Avatar
    Join Date
    Jun 2019
    Posts
    284
    Character
    Marco Polo
    World
    Sargatanas
    Main Class
    Marauder Lv 30
    Quote Originally Posted by JisKing98 View Post
    I would love it if I can savage and such with the trusts. There are times where I dont want to be partied up with people or can't find a group so I find the trust system to be convenient. especially when I'm playing late night and everyones asleep and due times are horrendous. I swear ya peeps hate options for players. If people want to use the system for harder content, let them. Its their choice.
    Yes let them do savage. What could be more fun than watching someone with 7 NPCs hit enrage all the time?

    And before everyone jumps at me saying "How will they do the mechanics in the first place to reach enrage!?", I'll just say "Ilya strats".
    (0)

  5. #15
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,687
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by VictorTheed View Post
    I agree with ya but I'm not gonna take the trust seriously till they can go do fates or kill open world stuff with me.
    You have a chocobo companion though and Bozja proved an NPC can actually be useful in fates.
    (0)

  6. #16
    Player
    Ralph2449's Avatar
    Join Date
    Feb 2021
    Posts
    221
    Character
    Iris Nakiri
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by JisKing98 View Post
    I would love it if I can savage and such with the trusts. There are times where I dont want to be partied up with people or can't find a group so I find the trust system to be convenient. especially when I'm playing late night and everyones asleep and due times are horrendous. I swear ya peeps hate options for players. If people want to use the system for harder content, let them. Its their choice.
    I would say it is more a question of resources since it would take quite a lot to code and tune everything well, because it is absolutely possible to create trusts for savage and tuning them in such a way that the only way to beat the encounter is by doing the mechanics flawlessly and having decent dps therefore the outcome depends on your personal performance rather than other people's performance as well.

    Suddenly the high end content who is known about high difficulty instantly becomes a solo challenge of the same difficulty that avoids one of the biggest issues some players have, the social barrier.

    It would also help to dispell the myth that casuals/solo players are bad and the reason they dont clear high end content is because they lack the skill rather the aforementioned social barriers.
    (1)

  7. #17
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    368
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    I agree with the Op

    I run solo, unless it is with the great people in my FC which I rarely if ever do because of my schedule.

    Trust has made XI much more enjoyable. The people who hate it, are folks who realize noobies are no longer obligated to play with them; so they can harass the poor noobies in parties lol. Now, new XI players can simply summon their own party to learn the ropes instead of being put on blast in the public forums. There is zero reason to hate on either trust system really. They are hurting no one.

    I think ESO has a similar system unless someone can correct me on that?

    Trust=casual, I like casual lol. I remember years ago while playing XI as a teenager; me and my LS would bash how the game was becoming more casual. Only to grow up and realize I am no longer a Kroger bagger living in my parent's basement. Free time aint what it used to be lol..........
    (6)

  8. #18
    Player
    SavishSalacious's Avatar
    Join Date
    Nov 2016
    Posts
    242
    Character
    Alex Mathethious
    World
    Malboro
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Ralph2449 View Post
    Recently arrived in shadowbringers and unlocked the trust system which I was blown away with, this is such a great system that imho should be a staple for any mmorpg.

    Not only can it help people learn mechanics and get used to a fight, it can be tuned for harder content so it could be turned into a form of solo challenge that could share similar rewards to similar challenging group content.

    Since pve has always been scripted content a simple counter script was always the easiest counter which is proved to how flawlessly your npcs do mechanics leaving everything else to you, your individual performance would be in charge of the result because all the npcs are meant to do is the bare minimum seeing how low the dps of the npcs is.

    I hope they start thinking of expanding this because I believe this could end up making people try out harder content in their own pace which they wouldnt do previously, it could even lead to a huge area of solo challenge content which wasnt explored previously in other mmorpgs since many scoffed at the idea of systems that allow players to not interact with other players yet a huge % of mmorpg players enjoy a heavily solo experience.


    Have the devs made any statements about how they feel about the trust system and their plans ahead?
    While I do like it, this is an MMO. Key words are: Massive and Multi - multi meaning multiple people. The whole idea of an MMO is to group up with other people to do content. While yes its fun as a DPS to not have to wait 50 minutes for a dungeon or be #role waiting list #150 - its also not what an MMO is about.

    I kinda wish they would remove it, but since they won't - I hope they do not expand it such that it takes away from the MO of the MMO.
    (7)

  9. 03-22-2021 02:54 AM

  10. #19
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by SavishSalacious View Post
    While I do like it, this is an MMO. Key words are: Massive and Multi - multi meaning multiple people. The whole idea of an MMO is to group up with other people to do content. While yes its fun as a DPS to not have to wait 50 minutes for a dungeon or be #role waiting list #150 - its also not what an MMO is about.

    I kinda wish they would remove it, but since they won't - I hope they do not expand it such that it takes away from the MO of the MMO.
    So you like it but you want it removed anyways? O_o;
    I mean it's an option. I like because I can AFK if I want real quick, I can learn rotations or tanking and stuff without people being mean to me about it.
    Some people can't be asked to wait that long sometimes and there are still people who prefer other folks since it's faster that way.
    I'm also a solo player and have been playing on and off for years so this is really good for me.
    I would leave it to all the dungeons though, I dunno if it's fair for them to be in Savage or anything lol.
    (4)

  11. #20
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by SavishSalacious View Post
    While I do like it, this is an MMO. Key words are: Massive and Multi - multi meaning multiple people. The whole idea of an MMO is to group up with other people to do content. While yes its fun as a DPS to not have to wait 50 minutes for a dungeon or be #role waiting list #150 - its also not what an MMO is about.

    I kinda wish they would remove it, but since they won't - I hope they do not expand it such that it takes away from the MO of the MMO.
    By that logic all solo content is antithetical to the idea of an MMO, which is not something I can agree with.
    Some people like to go to parties and not socialize. These people should be acknowledged as well. MMOs aren't about socialize or bust any more than the real world is. By engaging with content in whatever way one wants they're able to engage with the community about the content without some of the community needing to be present for the initial content experiencing to validate their experience with the content.
    (Phew I hope that makes sense)
    (10)

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