




"B-b-but the new players!" isn't a good argument to make after everything you've said previously. You know, since you have the apparent need to dominate everything.Typical passive-aggressive response coming from someone that has little to no consideration for new players that might struggle with tanking. I made my case, but I'm going to argue in favour of why a DPS shouldn't pull wall to wall.
Imagine this: A tank has run out of CD's to use and the healer isn't the most skilled person in the world. What could go wrong? DPS pulls more enemies and everyone wipes. You go back to the starting point having wasted my time and yours. Imagine ending up having Aurum Vale which is a very difficult dungeon for example. A DPS pulls the first room everyone dies. Even a tank has to be mindful in here. You could potentially wipe more than once and run the risk of disbanding because a DPS puts their greed above working in a team. Another thing that could happen is you have a tank with an anxiety problem (tanxiety), you completly disregard them by letting a DPS pull the whole dungeon. In your world every dungeon run might be successful, but I've been playing for a long time and I've witnessed various cases of these events happening.
Now of course, none of this might happen. Regardless of what your opinion is or mine, I believe there's instances where this whole act might go wrong. If you play in a group or setting of people you personally know that's totally fine but there's people that don't share your view and by enforcing your view on them, you are essentially doing which you accuse others of: Dominating.
Yes because that's my role. They'll be confident enough knowing I take the weight off their shoulders and you haven't actually adressed anything of what I was saying. I will not change my playstyle even if you use the worst insults on me. I will continue to play Sheriff in this game and make sure that DPS don't enforce their idea of what a tank is supposed to be. I am a jerk of course, might not be the kindest, but you and this other guy really want it your way clearly. Like I said, accept that not everyone wants to do it that way.





Your role is to take the hits for your team, not dominate them.Yes because that's my role. They'll be confident enough knowing I take the weight off their shoulders and you haven't actually adressed anything of what I was saying. I will not change my playstyle even if you use the worst insults on me. I will continue to play Sheriff in this game and make sure that DPS don't enforce their idea of what a tank is supposed to be. I am a jerk of course, might not be the kindest, but you and this other guy really want it your way clearly. Like I said, accept that not everyone wants to do it that way.
I do that and I judge the situation based on my team's skill. If I see a healer underperforming and clearly struggling, I will adjust to them. If a DPS is funny enough to disregard that fact I will slap them on the wrist. Deal with it.
And dominating in the context that I will take the blame if something goes wrong. If my strategy doesn't work out you can blame me for it and I'm okay with that.





Luckily we are on different data centers so I will never have to.
They do set the pace, but tanks also don't need the party to submit to a tank's will. It's a team effort. Every role is important. Just because the tank sets the pace, doesn't mean they are the "law" and that they reign supreme. That's just having a really big ego.
You are allowed to think however you want. I have nothing against you personally and I wish you the best, regardless of our difference in opinion.
I dominate not to make people feel bad or worse about their performance but I do it so I can make sure everything goes well. Thus my predicament regarding the DPS pulling.
Except you don't. You play a support role, just like I do. Healers are the one actually dominating because they litterally choose who stays alive and who doesn't.
Tho we tanks are indeed in charge of setting up the pace of the party. But I wouldn't call that dominating.
They don't, no. Conversely, tanks aren't required to submit to the will of other players anyway. It is something you communicate adequately with the group instead of running off on your own accord, so this statement really does go both ways, thanks for creating another point for me though.Luckily we are on different data centers so I will never have to.
They do set the pace, but tanks also don't need the party to submit to a tank's will. It's a team effort. Every role is important. Just because the tank sets the pace, doesn't mean they are the "law" and that they reign supreme. That's just having a really big ego.
If I'm tanking any given dungeon, the first thing I will find out is how adequately the other members of the party are geared. If they are adequately geared, I will ask if the healer would prefer larger or smaller pulls (establishing their comfortability). The first pull of the dungeon I will use to confirm the comfortability of the group, if I feel they can adequately handle the packs and if I'm not suffering from CD exhaustion on the first pull then I will continue at the pace, else I will step it down.
If you ask me it is bold to assume that the tank and healer can handle what DPS pull on their own accord without first confirming it with the group.
Well... Dominate does by definition imply a level of control and influence which arguably tanks have a great deal of responsibility here in terms of pacing, so the stance doesn't preclude consideration for new or anxious players, contrary to what you may believe.
I don't think it's that bad of a stance to have if you're a precautionary player that wants to avoid wipes, though this is generally something you can establish within the first couple of pulls prior to the first boss. Call it contrarianism or whatever, but I think tanks set the pace for pulling. If I feel like the pace is up to par for larger pulls then I'll recommend it, otherwise I won't delve in it further.
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