Even on Sam they are unmeaningful coming out to less than a percent on your dps over a fightWell for my bad i don´t play DRG very often. MNK is way more fun and not so static. Not to mention that having 2 jumps as "dmg only" skills instead of real gapclosers is bad.
As i said, DRG and NIN? Get ride of them and work more with the rest of the kit based on their background. But SAM and MNK? Never... Both kits are fine as they are. MNK just needs a replace for the lost GL and SAM a little nerf.
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