Alright let's think about a melee solution when it comes to range.
The current problem is that mechanics can punish melees with downtime randomly or that some will not enjoy having a GCD available and not being able to use it.
We need a solution that doesn't punish downtime that heavily without touching mechanics, while allowing creative ways exist, a bit like true north.

Here's my amazing solution you'll surely all enjoy:

1 new ranged Cooldown, let's say 30/45s and 2 charges.
This new ability allows your next GCDs to be used at a higher range, 15 yalms like Piercing Talon, and makes your rotation goes forward upon use.

This way, melees have 5 seconds every 30 secondes where they can be far while keeping the creativity and mechanics can remains the same as usual.
Any opinions?