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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rae88 View Post
    Wow has a different kinda problem with class feel. That is the community feels class identity in WoW has been lost in favour of spec identity, which has also helped in the button count pruning.

    Like if you play as a Shadow Priest in WoW, it feels really hard to actually feel like a priest
    Yeah, we don't want that system :P. I don't think jobs need 'specs'. I just think the jobs need more flair, when possible (not harming balance).

    Merely talking about the extra effort they went into flare for jobs. That doesn't happen so much here, and while some of it is because of balance (fair concern) there are plenty of opportunities to do so that wont hurt balance.

    Quote Originally Posted by linayar View Post
    That's because WoW lacks something that is ingrained to FFXIV: the character of the WoL itself, which transcends any job. Mage portal, DH wing, DK walking on water would be things that the WoL can do (not exactly the same features, but the general idea) regardless of the job: teleporting/attuning with aetherytes/aethernets, flying and diving with any and all mounts, even switching jobs.
    Sort of. When you're a dragoon you don't tank. Even though you're WoL you don't transcend your job in combat.

    Certain features make sense to transcend jobs sure, but even then there is clearly room they could do more. Like Ninja has on all fours passive as an example. Dragoon could be rocking reduced fall damage, which would go in line with their identity of the lords of jump.

    Another example is playing music doesn't transcend jobs.

    I understand what you're trying to get it, but it's only sort of true and I don't think it hurts anyone if a dragoon could jump higher or take less fall damage simply to better give that job identity. Nor is it out of place concept in the game, given ninja passive or bard music.
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    Last edited by Shougun; 02-26-2021 at 10:04 AM.

  2. #2
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Shougun View Post
    Sort of. When you're a dragoon you don't tank. Even though you're WoL you don't transcend your job in combat.

    Certain features make sense to transcend jobs sure, but even then there is clearly room they could do more. Like Ninja has on all fours passive as an example. Dragoon could be rocking reduced fall damage, which would go in line with their identity of the lords of jump.

    Another example is playing music doesn't transcend jobs.

    I understand what you're trying to get it, but it's only sort of true and I don't think it hurts anyone if a dragoon could jump higher or take less fall damage simply to better give that job identity. Nor is it out of place concept in the game, given ninja passive or bard music.
    The easy explanation for playing music is that it's tied to your arms. That's how abilities are limited to certain jobs and is the one defining identity of a job or class in FFXIV.

    And yes, there are other certain abilities that don't transcend jobs, like a dragoon cannot tank and a dragoon cannot cook either. But that's why the WoL isn't simply the WoL. It's not one or the other, but both. It's the WoL + whatever current job/class that is being used.
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