

Show me your video doing Ashara Heroic much less Mythic without DBM that has 47 separate mechanics. You might be able to brain dead some fights but on a lot of them Blizzard assumes you know the timers hence the 1 shot mechanics with no indication from the bosses.
I had to use bigwigs(Alternative to DBM) simply because it was a lot easier to disable the ridiculous extra warnings that actually make things worse than actually help imo, the main use I have from these addons is that timer window which shows upcoming timers.Did you ever stop to think how DBM knows what to display? It's because information on mechanics gets collected by players who are raiding without it and that information then gets used to set up the DBM timers, etc.
You can absolutely raid in WoW without using DBM. It does take using your brain. You will progress slower at first than those who have it but you can raid in WoW without it just as most players here raid without it.
The reason most groups require DBM to be installed is because most people are brain dead and can't think. I knew plenty of players who would install DBM to satisfy those who scan for it then would leave all the indicators disabled.
But you are right, the mechanics are shown very clearly without any addons and you dont need any additional assistance for them but these addons have been forced onto everyone due to the community along many others.





Oh man when I found bigwigs I never looked back. It was a much nicer add-on that I found to be less obstructive.
A lot of raid teams demand that you use boss mods to further reduce the likelihood of error. Yes WoW has in-game warnings about mechanics that will happen or a debuff on your character, but if you also have an add-on informing you of a mechanic before it even happens or get a massive skull on your head with a huge raid warning blasting the centre of your screen when you're debuffed then it becomes really hard to miss something when it happens, which means less mishaps.
The thing is if something will make a fight easier, players are going to use it regardless of how abundantly clear the game is about mechanics. The reason why we can no longer change field marks mid-combat in FFXIV is because some raiders found a way to get an add-on to automatically mark safe spots on the ground which of course trivialised some mechanics. Unsurprisingly SE were not happy about this. They couldn't do anything about the add-on itself so they removed the in-game utility that the add-on used to do its job. A classic case of "this is why we can't have nice things".


I feel like some of you have had terrible experiences and are super jaded because of that. I haven't played wow since early wrath but I got back into it for the shadowlands launch and enjoyed myself.
The community is nowhere near as bad as many claim it is, nor is it as uncasual friendly. I played very casually with a SO and we beat the normal raid in two weeks and we pushed up to 13 difficulty wise in mythic +.
Community wise I only got attacked twice. By a random tank in a heroic dungeon and a dps who was ignorant in normal raid. Most of the time people just don't talk, just like in 14. If you're friendly they usually reciprocate it. Just ignore trade chat since that's where most of the toxicity comes from or remove it entirely and it's never directed at you personally.
Just doing the normal raid every week gave us quite a bit of gear and conduits. Eventually we stopped and only did one mythic dungeon per week because of how lucrative the great vault system is. Just join a random person's mythic group and even if you don't time it you get a high item level piece. I could spend a lot less time doing weekly stuff than I do in FFXIV.
Their new "legendary" uses a much funner version of palace of the dead called torghast. You get a currency there weekly to buy the relic basically and inside you get orbs that actually changes how your character plays entirely. It scales difficulty depending on how many people are there so it's very easy to solo and it doesn't take a long time.
Blizzard literally stole that from 14 who ripped it from 11 and improved on it. I hope SE sees that and makes an even better one to one up them off in endwalker.
SE IMO needs an ego check and could stand to steal some systems from wow and learn how to improve some of their systems. Blizzard could also learn from SE. One thing I was very impressed by in general is the technology under the hood for skills in wow that made combat more seamless. I really wish SE could take some of that technology. Playing wow made me appreciate even more how sleek our UI is and how customizable it is.
I don't know why there's so much false information in this thread and hate. They're both just companies who want your money, not you. Neither are perfect and they both have a lot of flaws but they're also objectively both good games. Wow is not as grindy or toxic as people claim in it's current iteration. There's a lot of stuff to do for casual players like myself. 14 is nowhere near as perfect as some of you like to pretend it is.
Last edited by AutumnsHollow; 02-26-2021 at 04:46 AM.





It is very popular to hate on WoW here. While I don't spend much time with WoW's social stuff I've also seen it seems popular to use FFXIV to either dunk on the devs for messing something up or use FFXIV to be that 'weeabo, awful game'.
So honestly.. seems balanced in the end lol. But I find it really unfortunate, people will jump on the train to parade and exacerbate their hate even if they would under any other circumstance be fine with an idea or suggestion. WoW could learn a lot from FFXIV, and FFXIV from WoW, and not just in what they do well but things that didn't work out and why as well (they can act as each other's third party research lol) - and they don't need to shift entirely to the same target audience if they wanted to specialize their audience target (there is a huge overlap of audience potential but near the end part of gameplay there is clearly a bit of a focus in each mmo, one having a lot more progression friendly mechanics and content in that sphere, and the other more into supporting the 'raid' scene - although even in that they both have some overlap).
Sometimes it really does feel like sports or religion in here (or there, of what I've seen shortly), when it comes to talking about WoW. Very few people care if you reference TESO, GW2, Rift, Wildstar, or whatever. Naturally like the above subjects there is different saying "that team or religion isn't for me, but I can see past that and also tell that not every idea that comes from that origin is also 'not for me'" and then there is prostrations you see mix in with that, so one has to be careful lumping everyone together (talking bad about WoW doesn't necessarily say you're a blind white knight fan boy), but I've seen quite a few situations where it's clearly just fan hate / fan love which doesn't help anything besides look bad.
But hey- if you want to farm karma just talk bad about WoW in context of FFXIV lol. People love hearing how they've made the right choice and others made the wrong choice.
On the bright side though- Yoshida has spoke well of WoW and Blizzard a few times and from reading his perspective on the game story direction (things take balance) and long ago in ARR development I'm decently confident to think that Yoshida doesn't simply look at WoW and think "nothing good comes from that game, nothing to learn here". So at least the some of the people that matter for design are keeping aware.
Last edited by Shougun; 02-26-2021 at 05:11 AM.
Keep it up SE. Yoshi-p FTW!So I keep up on World of Warcraft news and other MMO's to see if they are doing anything interesting that is worth suggesting to the FF14 devs on these forums.
Just got done watching Blizzcon and dear god have Blizzard got themselves into a massive pickle. As predicted the people who said FF14 had systems that were too predictable have now gone silent here and in multiple other forums after seeing how the latest mess has played out.
It is literally so bad that World of Warcraft is about to face the mother of all content droughts as they try to fix the mess they have created and also try to time their next content patch to drown out the FF14 expansion release.
All I got to say is more power to the FF14 devs for having a vision of how they want the MMO played and sticking to without having to reinvent the wheel. I expect a FLOOD of new players leading up to Endwalker because Blizzard just has no vision and yet again they are in clean up mode to fix a mess they created.
If the most we are complaining about is the difficulty in getting a pretty blue glow on my Resistance weapon or how many Ultimates to add then you guys are doing just fine!!


Never realized how accurate this post would be back in February that the new content for a 1st patch cycle would be delayed to this extent. Apparently making even the most minor of changes to any of the systems they have created requires layers upon layers of approvals. It is an over complicated mess.
Do not be mad that my forum pvp is better then yours.
All SE needs to do is refine their PvP so I can close my WoW account for good. It's honestly the only reason I keep crawling back.
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