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  1. #71
    Player

    Join Date
    Jul 2020
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    1,759
    Quote Originally Posted by JohnSpawnVFX View Post
    Want to solve any "issues" with roulette fixing? Make all duties and ilvl of the highest available duty mandatory.
    Honestly, I would like this for all roulettes just on principle, not because of having any issue myself. But like you said, it won't solve this particular "issue" as people are not required to unlock all raids or they'll just do them on a low level job and with CT being the only required raid series for MSQ. They're not going to make every duty mandatory as they like the fact it's optional.

    That said, like I said, I don't think it's a big enough issue in the first place as I get all the raids anyway.
    (0)

  2. #72
    Player

    Join Date
    Jul 2020
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    Quote Originally Posted by Gemina View Post
    There is my previous suggestion where they toss the most recent ARs into its own roulette. However, if this idea was brought up by someone in the dev team, I am guessing it was/would be shut down because there just aren't enough ARs released in a given expansion.
    Not only that, it'll suffer from the same issue 50/60/70 and 80 roulettes have. They're just not worth it, at least for me. There is only so much reward they'd want to give per day and they already have too many roulettes as it is to split the rewards over.

    In fact, I'd rather they merge all the dungeon roulettes into one and increase the rewards for that (add all the tomestone and GC seal rewards), especially since we're getting one dungeon per patch now.
    (0)

  3. #73
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Veis_Alveare View Post
    What bad precedent though?

    If people want access to the (completely nonessential btw) alliance roulette they'd just need to unlock the appropriate raids (which would be easier to queue for since no one could ilvl cheese the roulette that's supposed to help them pop) by doing some casual content.

    Theres no gatekeeping here, it's just asking people to play the game they sub to... or not, but then also not get a free handout of exp/tomes/whatever.
    No one is not playing the game just because they don't enjoy certain optional content and choose not to do it. No one is getting free handouts when they still have to complete the raid the roulette assigns them to if they want the reward.

    What you propose is the worst form of gatekeeping because it takes away something the player had access to until they complete a new set of requirements in content they don't want to be doing. MMOs that pull that sort of stunt suddenly find themselves with a dwindling player base as players fear developers are setting a precedent they'll repeat and choose to walk away from the game before they lose access to even more content. They already lost some players when they announced Crystal Tower would be mandatory, though I doubt the number was enough to concern them. It could end up a concern if new players start quitting in post ARR again because they didn't like Crystal Tower and think that other raid content is going to be mandatory later in the MSQ.

    Your gatekeeping will 100% backfire, which would be obvious if you decided to think things all the way through. It would decrease the number of players queuing for Alliance roulette dramatically, forcing a greater percentage of that smaller pool to get used to fill the now mandatory CT groups since the players who used to like doing CT don't queue anymore thanks to your gatekeeping.

    Queue times are already terrible if you're trying to do the other Alliance raids for the first time. A lot of players get forced into Party Finder as it is. Your gatekeeping will make this even worse since SE has to prioritize the mandatory content over the optional content.

    If you really want a chance to see other raids in a roulette, then 2 different roulettes would be needed - one for Crystal Tower and one for the rest. Bonuses for both would need to be the same (XP already scales based on the level of the job used so not a problem). Those who only want to do Crystal Tower can do it, get their bonus for the day and be done. Those who don't want to do Crystal Tower can do the other, get their bonus for the day and be done. Those who are willing to both can do both, get both their bonuses and be rewarded extra for their willingness to help wherever needed.
    (5)

  4. #74
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jojoya View Post
    No one is not playing the game just because they don't enjoy certain optional content and choose not to do it. No one is getting free handouts when they still have to complete the raid the roulette assigns them to if they want the reward.

    What you propose is the worst form of gatekeeping because it takes away something the player had access to until they complete a new set of requirements in content they don't want to be doing. MMOs that pull that sort of stunt suddenly find themselves with a dwindling player base as players fear developers are setting a precedent they'll repeat and choose to walk away from the game before they lose access to even more content. They already lost some players when they announced Crystal Tower would be mandatory, though I doubt the number was enough to concern them. It could end up a concern if new players start quitting in post ARR again because they didn't like Crystal Tower and think that other raid content is going to be mandatory later in the MSQ.

    Your gatekeeping will 100% backfire, which would be obvious if you decided to think things all the way through. It would decrease the number of players queuing for Alliance roulette dramatically, forcing a greater percentage of that smaller pool to get used to fill the now mandatory CT groups since the players who used to like doing CT don't queue anymore thanks to your gatekeeping.

    Queue times are already terrible if you're trying to do the other Alliance raids for the first time. A lot of players get forced into Party Finder as it is. Your gatekeeping will make this even worse since SE has to prioritize the mandatory content over the optional content.

    If you really want a chance to see other raids in a roulette, then 2 different roulettes would be needed - one for Crystal Tower and one for the rest. Bonuses for both would need to be the same (XP already scales based on the level of the job used so not a problem). Those who only want to do Crystal Tower can do it, get their bonus for the day and be done. Those who don't want to do Crystal Tower can do the other, get their bonus for the day and be done. Those who are willing to both can do both, get both their bonuses and be rewarded extra for their willingness to help wherever needed.
    Expert roulette already does that each time a new dungeon is added. Not to mention that as a whole FFXIV gatekeep the player via MSQ all the time.
    (5)

  5. #75
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,636
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    All they need to do is scale the rewards to the actual time needed.
    If Monastery is worth as much or more xp/hour as crystal tower, the nudies will stop on their own.
    (3)

  6. #76
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Granyala View Post
    All they need to do is scale the rewards to the actual time needed.
    If Monastery is worth as much or more xp/hour as crystal tower, the nudies will stop on their own.
    Not enough I think. Chances are some players will do the same as with MSQ roulette and drop if they don't land in the one they want. All you need is one of those for more follow suit.

    Any changes need to ensure that a player always gets the max reward no matter what duty.
    (3)
    Last edited by Driavna; 11-01-2020 at 05:30 AM.

  7. #77
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jojoya View Post
    What you propose is the worst form of gatekeeping
    lol
    Quote Originally Posted by Jojoya View Post
    which would be obvious if you decided to think things all the way through
    lol
    Quote Originally Posted by Jojoya View Post
    since the players who used to like doing CT don't queue anymore thanks to your gatekeeping
    oh thank god, nothing of value would be lost.
    (6)

  8. #78
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by JohnSpawnVFX View Post
    Enforcing any asinine ilvl locks or upscaling won't work when people simply don't have to unlock the higher level raids because they aren't mandatory.

    Want to solve any "issues" with roulette fixing? Make all duties and ilvl of the highest available duty mandatory.

    Oh look, you solved a gripe of a couple of people by opening a huge can of worms.
    The ilevel requirements are already tied to each duty. The idea would be to tie them to the level a person ques with--thus making the exploit obsolete. I think this is pretty fair, but it likely won't be implemented either way since it's been like this for 3 expansions already. Just because this is the first you've heard of it doesn't mean it's 'a couple people's. It's a large enough portion of the community that this argument makes the rounds pretty regularly.

    The proverbial 'can of worms' is already open and has been for a long time. These are just theoretical solutions to close the lid. That's a lot of rancour for suggesting ways to fix something that has been broken for a long time and likely won't be fixed any time soon.

    Though I'm not wholly opposed to your mandatory highest ilvl available idea it would be vastly unfair to those who aren't there yet. Which is the point I think. Being fair to everyone. But you knew that already.
    (2)

  9. #79
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by LittleImp View Post
    lol

    lol

    oh thank god, nothing of value would be lost.
    Thank you so much, I almost wasted time replying to that but you've already said everything needed.
    (2)

  10. #80
    Player Seddrinth's Avatar
    Join Date
    Jan 2018
    Posts
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by jamjeeshoul77 View Post
    By people doing this, they are in increasing the queue times for later raids for new players, directly making the experience worse. They are also EXPLOITING an unintended loop hole in the game mechanics. PLEASE fix this. I’m so tired of getting Labyrinth and then seeing selfish people on chat smugly saying “it worked!”
    This is against forum rules. You are not supposed to broadcast glitches cuz now everyone who didn't know about this will now do it.
    (0)

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