Definitely would be nice to see more options behind Esprit, but the trick ultimately is about making something that has a viable use. We're a pretty aggressive community of min/maxers when it comes to end game content, so we would need some kind of damage to come out of Esprit that wouldn't just usurp Sabre Dance. If I'm getting "Not Sabre Dance," then what exactly is going to encourage me to use that and Sabre Dance at different points in the fight. It can be tricky to get the right balance between the actions, and if the option option isn't damage, it would need to have some pretty powerful form of utility that would outperform the Sabre Dance.