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  1. #91
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Novae View Post
    There are a lot of bad healers in this game. If they want to DPS only as WHM, can they at least use assize? Nope, glare glare glare die, glare glare die, idling, die again, glare oops die. Help rezzing? Lol please, they have to glare first.
    My experience in Puppet's Bunker basically.
    The situation was exactly the same just the day before yesterday and also in the Bunker. I don't think this is normal, this behavior is toxic.
    (3)

  2. #92
    Player
    Vickii's Avatar
    Join Date
    Aug 2015
    Location
    Gridania! <3
    Posts
    599
    Character
    Elise Marie
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by RajNish View Post
    Facepalm. I don't understand why you are asking me this question, while I am talking about healers who do nothing at all only Glare. Even when the group is in critical condition.



    Thank you, I know all of this, I have extensive experience in solo healing and healing whole group as a tank.



    What you say is a myth. The real lack of dps is felt when you heal extremely more than your group does damage. Because mobs and bosses hit you harder than you with your pretty green dps. If in normal/alliance raids and regular dungeons healer are forced to do a bunch of dps instead of dpsers, then something is wrong with you, your group and the run in general.
    Nope, it’s wrong with your group and you if you feel you have to be healing most of the time in any content besides the highest level alliance raids.

    There really isn’t that much damage in this game. You should be dps at least half of most boss fights, like it or not. You’re basically a waste of a spot over healing.
    (2)

  3. #93
    Player
    Icedmind's Avatar
    Join Date
    Apr 2019
    Posts
    7
    Character
    Simera Furcoat
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by RajNish View Post
    I know this situation is not new at all, but it is quite annoying and ruins the fun of the game.

    Every time I see a WHM in my party, I expect that this player may not heal, instead there will be Glare/Stones spam. No regen, no bubble, no res, not the slightest effort. Sometimes just Cure I/II on 5-10% HP, or healing only themselves.

    In 80% of cases, everything turns out to be exactly that toxic way, and either I have to heal the entire raid alone as a healer, losing a huge amount of mana. Or I have to think only about my own survival instead of wall-to-wall pulls and uptime playing as a tank or dps.

    It's not a big problem if I'm playing PLD or WAR, but I'm not having fun at all, compensating for someone's laziness. The joke about green DPS is no longer funny. Cause I come to have fun and not to heal for them or try to survive while they are throwing stones.

    Disclaimer: Not all WHM's behave this way. There are excellent players to whom I am very grateful, but due to subjective experience, I have met spammers of stones much more often.
    It's not laziness. Nor is it "green dps". It's simply a matter of "if the tank/party can survive the next attack, I will continue casting damaging spells". Especially when a buddy of mine tags along as a tank, I do know how low I can let him drop before I cast my Tetra/Bene/Afflatus. This MMO isn't meant to have everybody topped off at any given time - unless you're the kind of player who enjoys doing absolutely nothing for 30 seconds before the next big damage is coming in or even worse, casting healing spells when there's no use for it. You've got damaging spells for a reason after all.

    Edit: Think about the offline FF games: have you ever had your WHM in the party skip his turn just because there's no need for heals? I think not.
    (5)
    Last edited by Icedmind; 10-16-2020 at 03:53 AM.

  4. #94
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ADVSS View Post
    For sure. Im alright with fun and games, and understand most of the party including myself are running dungeons to get the relic finished, but that one groups was really testing my limits. Trying to establish hate and get pushed to the next set of mobs while popping my aoe hate grabber, idk what they were thinking. Im normally okay with people grabbing by accident or even speeding things along a little bit cause usually i am capable of grabbing before something major happens, but it was obvious the group was in an inhuman level of impatience, and it got bad enough i stopped feeling bad when people had hate because they couldnt give me a chance to grab and establish.
    Did you forget your tank stance? Why would you need more than one unleash + the other line AoE thingy to establish -on-the-move- aggro? Both skills can be done while jogging.

    As a tank, especially in trivial content, I only stop when the dungeon makes me stop (a.k.a. Walls, doors, forcefields).
    (2)

  5. #95
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vickii View Post
    There really isn’t that much damage in this game. You should be dps at least half of most boss fights, like it or not. You’re basically a waste of a spot over healing.
    I'm not talking about heals that heal and dps, I'm talking about green dps that don't heal at all during a run. So at the end of our pleasant conversation, I just wish you good luck in dungeons and raids, in which there is practically no damage.

    Quote Originally Posted by Icedmind View Post
    It's not laziness. Nor is it "green dps". It's simply a matter of "if the tank/party can survive the next attack, I will continue casting damaging spells".
    It’s not about dpsing with healing it’s about situations like this:

    Quote Originally Posted by Novae View Post
    There are a lot of bad healers in this game. If they want to DPS only as WHM, can they at least use assize? Nope, glare glare glare die, glare glare die, idling, die again, glare oops die. Help rezzing? Lol please, they have to glare first.
    My experience in Puppet's Bunker basically.
    (5)

  6. #96
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Gonna probably guess maybe most of them are trying to push out as much DPS in this game because of two things.

    1) Your performance is marked by rDPS, meaning, there's an incentive for healers to try and squeeze as much DPS as possible and practice doing so. This can result in healers misjudging and that person dying. If you've had a string of tanks whose health doesn't drop much and then one that drops more, an error in judgement is more possible. People will practice this outside of big content, so they can improve.


    2) This game has very low healing requirement for most of the game, so healers fill stuff with DPS.

    I know people complain about their healers letting people die due to focusing on DPS and kinda feels like why they dumbed down the DPS side heavily and it says something if it's still happening...maybe our DPS rotations weren't too complicated after all, so please give them back SE.

    I doubt there's a large percentage of healers who're doing it because they're lazy or terrible, but in that people make mistakes.

    Just normally when it's a tank or DPS making those mistakes, it's less disastrous. If you're trying to optimise your DPS on a healer, it can only be 1 small error in judgement that costs a tank their life.

    Tanks used to do it when they'd drop tank stance to boost their DPS and then lose aggro or die if they misjudged. Except SE has now dumbed down tanking in this respect so people can't do it anymore.

    Sadly the more people complain about people's mistakes/errors in judgment, it seems SE dumbs it down. Similarly we lost Cleric Stance, because people forgot to turn it off.

    IMO, I think more tools to help people learn or avoid those mistakes make more sense.
    (2)

  7. #97
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,580
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Cannot count the number of times people have died to lack of healing. Cannot count the number of times people fail to rez, and I can count 2 failed CEs due to these 2 reasons. It's more annoying in the case of RDMs though, that's for sure. Also cannot count the number of times non-tanks complain about stance, despite the fact most tanks are dead to you guessed it.. Lack of healing.
    (1)

  8. #98
    Player
    Icedmind's Avatar
    Join Date
    Apr 2019
    Posts
    7
    Character
    Simera Furcoat
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by RajNish View Post

    It’s not about dpsing with healing it’s about situations like this:
    You were complaining about glare/stone spam, which is what I basically do on my WHM when there's nothing else to do. Yet, I almost never had my tank/party wipe unless the tank didn't understand the importance of using cooldowns or when DPS, especially casters, think they're special dps'ers standing in avoidable aoe. And if it comes down to this, I too could say: I don't understand PLD clemency spammers. It's the same thing. I had PLD's cast clemency when they went from 160k hp to 150k as if the next hit would kill them.
    (4)

  9. #99
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Granyala View Post
    Did you forget your tank stance? Why would you need more than one unleash + the other line AoE thingy to establish -on-the-move- aggro? Both skills can be done while jogging.

    As a tank, especially in trivial content, I only stop when the dungeon makes me stop (a.k.a. Walls, doors, forcefields).
    Nah certainly didnt forget tank stance, was hitiing some slight lag, and yeah usually a pop or two while jogging does the trick, but if your initial pop gets interrupted with rescue, that really doesnt let it go off. For speeds sake, sometimes ill pop AD after the jogging unleash to make sure i tagged the clump while leading them down- at any rate it was just one of the encounters of the dungeons i had done, no problems with any of the other groups. Never had that happen before, and never knew that ability could be used to stun tanks out of their abilities while dragging them far away.
    '
    (0)

  10. #100
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Icedmind View Post
    You were complaining about glare/stone spam, which is what I basically do on my WHM when there's nothing else to do.
    It is beneficial for me if the tank drops below 50%, because then my Excog will be effective, so I never overheal and prefer to deal damage instead. Therefore, your case and mine is not about this, it is about the standard healers dps actions, but I'm talking about cases when a party is in a critical state or is dead like in the Bunker and the healer continues to ignore this situation. This not normal.

    Quote Originally Posted by Icedmind View Post
    Yet, I almost never had my tank/party wipe unless the tank didn't understand the importance of using cooldowns or when DPS, especially casters, think they're special dps'ers standing in avoidable aoe.
    Yeah. I often wonder why tanks don't use Reprisal and AL.

    Quote Originally Posted by Icedmind View Post
    I don't understand PLD clemency spammers. It's the same thing. I had PLD's cast clemency when they went from 160k hp to 150k as if the next hit would kill them.
    Especially when you are waiting for Excog to work and tank in panic uses Clemency. My favorite. Better can only be Superbolide on 50%.
    (3)

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