Results -9 to 0 of 242

Threaded View

  1. #11
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ashpd View Post
    I asked you few times - why i need drop "glare only mod" if co-healer from start healing unoptimal? NOT PRE-PULL. You avoid answer at all
    Facepalm. I don't understand why you are asking me this question, while I am talking about healers who do nothing at all only Glare. Even when the group is in critical condition.

    Quote Originally Posted by Laphicet View Post
    In such a case I must tell you to git gud and have confidence in letting hp drop lower, you're not supposed to keep everyone's health up all the time and neither is your cohealer. Or maybe you're just being dumb and not noticing the outgoing heals because they're all OGCDs? True green dps are a rarity.

    Also, regens are a thing and so is natural hp regeneration (alongside bloodbath and other dps-specific regen tools), you don't have to rush to get everyone to full a lot of times as there will be a good 20 or 30 seconds before the next instance of raidwide damage in most fights.
    Thank you, I know all of this, I have extensive experience in solo healing and healing whole group as a tank.

    Quote Originally Posted by Vickii View Post
    I’m doing so to make up for your lack of dps.
    What you say is a myth. The real lack of dps is felt when you heal extremely more than your group does damage. Because mobs and bosses hit you harder than you with your pretty green dps. If in normal/alliance raids and regular dungeons healer are forced to do a bunch of dps instead of dpsers, then something is wrong with you, your group and the run in general.
    (9)
    Last edited by RajNish; 10-15-2020 at 01:48 AM. Reason: adding