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  1. #1
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90

    Toxic WHM Glare spammers

    I know this situation is not new at all, but it is quite annoying and ruins the fun of the game.

    Every time I see a WHM in my party, I expect that this player may not heal, instead there will be Glare/Stones spam. No regen, no bubble, no res, not the slightest effort. Sometimes just Cure I/II on 5-10% HP, or healing only themselves.

    In 80% of cases, everything turns out to be exactly that toxic way, and either I have to heal the entire raid alone as a healer, losing a huge amount of mana. Or I have to think only about my own survival instead of wall-to-wall pulls and uptime playing as a tank or dps.

    It's not a big problem if I'm playing PLD or WAR, but I'm not having fun at all, compensating for someone's laziness. The joke about green DPS is no longer funny. Cause I come to have fun and not to heal for them or try to survive while they are throwing stones.

    Disclaimer: Not all WHM's behave this way. There are excellent players to whom I am very grateful, but due to subjective experience, I have met spammers of stones much more often.
    (23)

  2. #2
    Player
    Piripuri's Avatar
    Join Date
    Oct 2020
    Posts
    5
    Character
    Piri Pu'ri
    World
    Phoenix
    Main Class
    White Mage Lv 80
    I only have 2 keys bound as a WHM. One is indeed Glare and the other one is Rescue.. so u wanna tell me there are more keys I need? o_o
    (35)
    Idiots are highly flammable, love. Let them all burn in hell.

  3. #3
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Piripuri View Post
    I only have 2 keys bound as a WHM. One is indeed Glare and the other one is Rescue.. so u wanna tell me there are more keys I need? o_o
    Aren't you bored of playing two buttons while someone heals instead of you?
    (11)

  4. #4
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Piripuri View Post
    I only have 2 keys bound as a WHM. One is indeed Glare and the other one is Rescue.. so u wanna tell me there are more keys I need? o_o
    Thanks for bringing this up. Healers using rescue to push the tank to grab more adds definintely needs to be addressed
    (8)

  5. #5
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ADVSS View Post
    Thanks for bringing this up. Healers using rescue to push the tank to grab more adds definintely needs to be addressed
    Especially when it interrupts your action and you get stuck in a damn animation. Ewww...
    (6)

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by RajNish View Post
    Especially when it interrupts your action and you get stuck in a damn animation. Ewww...
    For sure. Im alright with fun and games, and understand most of the party including myself are running dungeons to get the relic finished, but that one groups was really testing my limits. Trying to establish hate and get pushed to the next set of mobs while popping my aoe hate grabber, idk what they were thinking. Im normally okay with people grabbing by accident or even speeding things along a little bit cause usually i am capable of grabbing before something major happens, but it was obvious the group was in an inhuman level of impatience, and it got bad enough i stopped feeling bad when people had hate because they couldnt give me a chance to grab and establish.
    (4)
    Last edited by ADVSS; 10-14-2020 at 10:47 PM.

  7. #7
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ADVSS View Post
    For sure. Im alright with fun and games, and understand most of the party including myself are running dungeons to get the relic finished, but that one groups was really testing my limits. Trying to establish hate and get pushed to the next set of mobs while popping my aoe hate grabber, idk what they were thinking. Im normally okay with people grabbing by accident or even speeding things along a little bit cause usually i am capable of grabbing before something major happens, but it was obvious the group was in an inhuman level of impatience, and it got bad enough i stopped feeling bad when people had hate because they couldnt give me a chance to grab and establish.
    Did you forget your tank stance? Why would you need more than one unleash + the other line AoE thingy to establish -on-the-move- aggro? Both skills can be done while jogging.

    As a tank, especially in trivial content, I only stop when the dungeon makes me stop (a.k.a. Walls, doors, forcefields).
    (2)

  8. #8
    Player
    Darsien's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Summoner Alt
    World
    Hyperion
    Main Class
    Summoner Lv 60
    Quote Originally Posted by ADVSS View Post
    Thanks for bringing this up. Healers using rescue to push the tank to grab more adds definintely needs to be addressed
    I think the much bigger issue is tanks that refuse to do proper pulls. Single pulls are unacceptable when the single pull takes over a minute to kill the tank by itself. Yet it still happens in 71+ dungeons all the time. When are we going to address that?

    One is the result of the other.
    (15)

  9. #9
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Darsien View Post
    I think the much bigger issue is tanks that refuse to do proper pulls. Single pulls are unacceptable when the single pull takes over a minute to kill the tank by itself. Yet it still happens in 71+ dungeons all the time. When are we going to address that?

    One is the result of the other.
    These arent single pulls. I was doing sohm al hard for relic, balls to the wall, and the party couldnt wait half a second. This isnt your beginner bs, im talking about this was absolutely dumb antics. the runs take less than 12 minutes. Shaving 10 seconds doesnt really matter that much man.
    When are we going address what? DPS hitting orange mobs just because? Or the fact that you end up dying when you hit unmarked/claimed mobs from tanks?
    This is actually an issue involving the fact that you cant tell when enmity is established, looking at the enemy bars, and whether you or the tank has enmity.
    So I'm happy to address this if your issue is you come in as DPS but want to tank.
    The issue addressed is the use of Unleash to grab mobs, was cancelled, then i was froze for 5 seconds at the new destination. It dud not allow me to establish hate on the first group of mobs, cancelled out my attempt to, and forced me into the second group i was getting to within 2 to 5 seconds. This keeps tanks from grabbing hate, this is the issue The way it acts is very similar to living liquid when they drag/push you based on your charge. Its very hard to act/grab hate or do anything when you're literally stunned for 3 seconds or more, also cancelling your previous action and animation.
    (8)
    Last edited by ADVSS; 10-14-2020 at 11:58 PM.

  10. #10
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Darsien View Post
    I think the much bigger issue is tanks that refuse to do proper pulls. Single pulls are unacceptable when the single pull takes over a minute to kill the tank by itself. Yet it still happens in 71+ dungeons all the time. When are we going to address that?

    One is the result of the other.
    I always do wall-to-wall pulls if I see my healer is well geared and heals, and DPS can kill mobs very quickly. So no, this is not a result. If a healer doing nothing but pulling me when I am doing my rotation and I get stuck in an animation, it’s something wrong with the healer, not with my pulls.
    (9)

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