Quote Originally Posted by Mhaeric View Post
You're forgetting that 1.0 didn't use traditional FF job names on purpose, even going so far as to blur traditional roles entirely in a lot of cases. Arcanist was effectively Geomancer as much as anything could be at the time. If it had actually been a released class in 1.0 with skills as described from the datamine then it very likely would have received a Geomancer job stone when they added jobs during the class system overhaul.
I feel like that's pushing it quite a lot. All we know of 1.0 Arcanist was that it combined mechanical items and magic, which is in no way a Geomancer per any FFXIV game. The gameplay was similar in design to FFXI Geomancer, but that's all.

Could it have drastically changed course? Sure, but at that point it could've become our version of Machinist before it became Geomancer.

My point is just that 1.0 had no indication of Geomancer being a thing. A class that was similar in gameplay to FFXI Geomancer? Yeah, that was planned. A Geomancer? Not really, since the class used literally 0 Geomancy in what was datamined. The whole basis of the class doesn't even slightly align with what Geomancy has been in FF.

Geomancer is just a job that we know exists in the world of FFXIV, but is no more likely to be a player job than Necromancer. Anyone drawing connections to 1.0 may as well say that Conjurer was the indication of Geomancer as it had access to the whole collection of elemental spells.