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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,992
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NekoHina View Post
    Because we need another healer and it would be nice to finally have a physical one instead of all magic/mage/mystical. It would be something different. Why not?
    Because they most likely won't be able to make it different enough mechanically. Sure, it's gonna have different sparkly effects but if it plays as every other healer currently does then it's not gonna be more interesting than what we already have.
    (0)

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Absurdity View Post
    Because they most likely won't be able to make it different enough mechanically. Sure, it's gonna have different sparkly effects but if it plays as every other healer currently does then it's not gonna be more interesting than what we already have.
    This is a fallacy though.
    "They can't make anything different so they shouldn't even bother."
    If they never make another healer, then of course they'll never make anything different.
    (3)

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,992
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Seraphor View Post
    This is a fallacy though.
    "They can't make anything different so they shouldn't even bother."
    If they never make another healer, then of course they'll never make anything different.
    Call it a fallacy if you want to, I don't care. Fact is that the current 3 healers we got suffer from the same general issues and more issues specific to each job with no changes in sight or even acknowledgement from the devs that a problem exists. The expansion is already over a year old and there has been no attempt to change this, call me cynical but I'm not getting my hopes up that this will magically improve just because they add a 4th one.


    The newly added healer will throw out strong oGCD healing while keeping their 1 dot up and spamming their 1 dps button for 60+% of a fight, with some GCD single target and aoe heals to fall back on if needed. Whether those come in the form of elemental magics or alchemical phials will change the look of the job but not it's general gameplay. Maybe it will have some unique mechanic like AST but it can neither be too complicated or people will complain nor too strong or it will upset their important balance.



    If I'm proven to be wrong with 6.0 then all the better.
    (0)
    Last edited by Absurdity; 10-08-2020 at 06:04 AM.