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  1. #11
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Depends on where in your rotation the disengage happens and how long the disengage lasts. Leadened Fist has a 30s duration, if it is up disengaging with SSS, Form Shifting to Opo-Opo and then reengaging with Bootshine->Twin Snakes->Demolish might be a viable option.



    There is a very significant difference between pushing 1 button every ~5s/3 times every 15s and 1 press every 15s. Also Meditation generates 5 chakra out of combat with a single press and during combat you will be pressing it between 1 and 5 times max during a disengage. 3 to 7 button presses during a 25s disengage is far less spammy than 7 to 12 presses.
    I for one, when I play my monk.....HATE spamming form shift AND chakra during lulls in combat, when I can see ninja just mudra 3 times 1.5 sec GCD a 70 sec suiton timer. HUGE difference when i'm over here blasting form shift like a freaking moron because 'ma stacks. I'm so tired of hearing the whole disengagement debate over monk. The last 3 expansions worth of skills and abilities center around keep GL up and "disengagement"....then that is just POOR design. The job isn't FUN with spamming form shift and meditate, has ludicrous RNG, ludicrous positional's and movements, horrible capstone abilities, with some of the MOST NICHE disengagement dump abilities in the game that NOBODY has on any hotbar. All because we "wanted" more ways to keep our stacks up....yeah how's that working for all the monks out there? I didn't want that...I wanted evolution! If Tornado Kick had 5000 potency then it would ACTUALLY have some real benefits to using it do waste all my GL that apparently the WHOLE job is designed around keeping up GL stacks. But is doesn't.

    Wasted potential if 5.4 is keeping this design philosophy....it's i'm about ready to permashelf Monk and switch to NIN or SAM for a DPS that makes LOGICAL sense in design. SAM and NIN are smooth and make sense...Monk is sitting in the corner eating it's boogers. 5.4 had better fix this job....although my expectations are VERY low since we have been burned SOOO much in the past.
    (5)
    Last edited by Sqwall; 08-04-2020 at 05:43 AM.