Quote Originally Posted by AceofRains View Post
I agree with Mirron that Geomancer will be a healer. It’s nice to ponder what it would be like as a caster, sure that’s fair. I think Geomancer as a caster would try to inspire too much from old FF where you have a spell caster based on terrain, and that really doesn’t have a place in this game unfortunately.. Geomancy is a lot more than that and the culture of the game already more aptly reflects the Geomancy of reality- which is divination by the earth. The first thing you must do in the Swallows Compass is dispell a barrier made from Earth, Wind, and Water. Those elements are also relative to Conjury- a healing discipline. At the end of the day, I would not get my hopes up for this job to be a DPS role.
At the end of the day given class distribution I don't figure a caster dps would be the next new job. Which consequently means if a geomancer is added I too would agree with Mirron, it seems to me to be the most likely. I only disagreed with him cause of his subject and manner of argument. That being said my hopes are with a Chemist/Grenadier for the new healer role cause a lot of interesting mechanics could be used for it. Necromancer would be interesting too, I've liked some of the theory crafty lore-bendy void mage ideas as well, but TBH Necromancy is one of the tropes less seen in final fantasy games (5, an offshoot, and 11 only) and I kinda feel it'd be outta place. I've advocated for a possible hybrid melee beastmaster (dual hand axe or handaxe+whip) in other threads, but I wont repeat my rational here.

Other interesting classes of note:
Mystic Knight: definitely possible IMO despite RDMs presence.
Animist: Alternative to beastmaster in many ways but also.....uses instruments. would enable SE to phase bard more fully into its hunter/sniper dynamic and bring music into the animist role. Highly unlikely but a fun thought bubble i once had.
Gambler: Ranged or semi melee depending on how its made, cards and dice. would feel quite at home having its job quests in the saucer.
Orator: speech healer? too similar to scholar probs.
Mime
Puppetmaster
Trickster: (probs too much like NIN, but I'd love a full dual swordplay focused job)
Corsair/Pirate/Musketeer could certainly work. tough tho since limsa pirates are kinda connected to rogues (ninjas) already for whatever reason.