I been anxiously waiting for a new job that uses water spells, the element was slowly removed from everywhere and, as my favorite element, I would love to see a class that does so, may be Rune Fencer? Thoughts?![]()
I been anxiously waiting for a new job that uses water spells, the element was slowly removed from everywhere and, as my favorite element, I would love to see a class that does so, may be Rune Fencer? Thoughts?![]()
Geomancer would be my first bet.
new job for water spells? I want white mage to get the freaking waterga it deserves or water 3 if the sharlayans feel as pissy as they did with cure naming .
The Geaomancer NPC finally has his school of “Wind and Water” open and teaching students in Kugane
I really want a job that uses Water a lot too! It’s my favourite element also, so having a Geomancer use it a lot would be a dream come true for me.
Geomancer is certainly possible. But honestly outside of Black Mage Fire/Blizzard (Thunder is kind of a third wheel honestly) it’s not like the six other elements have much of a dedicated mage to them offensively speaking. So I wouldn’t necessarily expect that to be resolved.
That's some awkward logic there.Geomancer is certainly possible. But honestly outside of Black Mage Fire/Blizzard (Thunder is kind of a third wheel honestly) it’s not like the six other elements have much of a dedicated mage to them offensively speaking. So I wouldn’t necessarily expect that to be resolved.
"There's already a gap so don't expect it to be filled." versus "There's a gap, so they're likely to fill it."
Filling gaps is their entire job design philosophy.
So then you're proposing that we get dedicated Water/Wind/Earth/Light/Dark offensive magic all from Geomancer? Because currently those elements all lack an offensive mage. To say nothing of the fact Thunder is kind of weakly represented in Black Mage relative to Fire/Ice. After a certain point you can't realistically expect those roles to be filled. Nor is there any indication they want to fill those roles. They could have had Red Mage do it after all.
Since when did that mean ALL gaps have to be filled THIS INSTANT?So then you're proposing that we get dedicated Water/Wind/Earth/Light/Dark offensive magic all from Geomancer? Because currently those elements all lack an offensive mage. To say nothing of the fact Thunder is kind of weakly represented in Black Mage relative to Fire/Ice. After a certain point you can't realistically expect those roles to be filled. Nor is there any indication they want to fill those roles. They could have had Red Mage do it after all.
No, all I meant by their job design philosophy is that they try to do something that isn't already being done by something else within that role.
Tanks didn't have a 'techy' job, so they gave us Gunbreaker.
DPS didn't have a real swordsman so they gave us Samurai.
They didn't look at melee DPS as go "well we're lacking swords, maces and hammers so lets make a job with all three!"
I'd argue that Red Mage was filling a gap at the time. Not only did it bring two 'white' elements into a caster DPS role, but it also used Thunder more prominently.
A caster using dedicated wind and water magic, and probably some earth in there as well, is a gap that could realistically be filled by Geomancer.
A caster that uses light/dark magic is another gap, which could realistically be filled by another job, such as Onmyoji/Oracle.
See how that works?
It sounds like you're arguing that they should just stop making any new jobs because the game is done and we have what we have, any gaps will remain unfilled, nothing else will change.
As an MMO this is a game that is still in development.
I'm more arguing that because you see theoretical gaps that the developer team does not really. So far your argument for it is.. really weak. Red Mage barely uses Earth, and uses less Wind spells than White Mage did in Stormblood. There isn't any indicator that they were trying to give a "techy" job to Tanks either. After all I can easily point at the VIII theme that Shadowbringers has (even if it's mostly just Eden) and argue that as a possible inspiration. Or any number of other possible answers.
Long story short, these "gaps" you're seeing aren't really ones they probably see. If they are they clearly aren't in any rush to fill them. And unless you're able to actually provide evidence that the team is concerned about giving tech jobs or elementally themed jobs or whatever then it seems unlikely to be an important matter. Especially when you consider all jobs use aether so specific elemental representation probably isn't on the forefront of their concerns.
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