[QUOTE=shao32;5371874]example here, SAM and BLM, both jobs selfish high dps, gameplays can't be more diferent betwen this 2 and are pretty well balanced right now whats your point now?, homogenization should always come over job performance not job gameplay about how they archive that damage, or mitigation or support the party wich is where current tanks desings fails.[/QUOTE

Dps can have the appearance of the diversity it has because it’s role is simple in a party..........DEAL DAMAGE, that’s it. As long as they deal damage then it doesn’t matter how visually they do it. But to be honest their is plenty of similar abilities between them all, some sharing build up phases to short high DPS windows in order to line up with other jobs.


Quote Originally Posted by shao32 View Post
tanks wasn't needlessly complex at all, they didn't require more time than a DPS to master the job and the complexity of the role was exagerated, heck even now when veterans complain about how easy and braindead it's everything most ppl still belive tanking is hard, so they didn't fix anything, they just make things way worse, even the JP are complaing that the quality of the role it's pretty low right now.
I have to disagree with this IMO, tanks from last expansions were needlessly complex to their primary job of mitigation, hate management and positioning by changing stances in order to maximise dps. But essentially the DPS took precedent over their primary role, making it hard for anyone new to do the job without the toxicity and the “git gud” quotes to starts coming through. Forum posts have been like this for yrs now, It hasn’t really changed. This happened last exp when lots of abilities got slashed to stop button bloat.
I expect next expansion the dps might see with same style of rework to certain jobs, I won’t be surprised if it does. I mean take a look at a lot of the jobs and the amount of buttons you yeh to press, especially if your on controller? Yet you want more in the next expansion so where are they gonna go?.

Essentially this game has to cater to most players and not the few, question is did it work with the changes to tanks and healers, time will tell and SE will respond if it hasn’t. Yoshi has always said if you don’t like the content or the game right now, take a break and come back when content has taken your fancy. So if tanks and healers aren’t doing it for you, go dps or try another game for a bit. Check back once 5.3 or later drops and see what’s what then.