Quote Originally Posted by MirronTulaxia View Post
I do wonder how they could manage to make healing more important, as currently all they've done is simplified DPS which... isn't bad, but without the additional healing responsibility I can understand the issue. I'm not sure how the issue could be fixed, but I'm not really wanting to have healers get pushed to do more DPS, even if they could probably diversify the DPS thing a bit.
I've mention in another thread that SE could chnage the DF instances so that the entry iLevel is also the maximum iLevel but for clarity's sake I would also add that the mob stats would be unchanged. That way people won't be overgeared but would be perpetually "undergeared" bar certain instances. It won't completely eliminate healer downtime, but it will get rid of most of it