Tbh healer dps isn’t required in anything except savage progression at minimum ilevel and Ultimate. Once the tanks get better gear in savage, healer dps becomes less vital, and then it turns into attempts for good logs.
They need to either give healers more dps buttons and a rotation, because pressing glare constantly and dia occasionally is really boring, OR change fights to hand out much more incoming damage to handle and more often. Also add some random elements in fights (Seat Ex was a good start) to make healing more interesting. Otherwise healers don’t really have a role.

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