Quote Originally Posted by Sylve View Post
So can i apply that to Red Mages then? I will now expect them to cast Vercures on the regular so that they're "Efficiently" using their toolkit.

I expect Summoners to hardcast Raises and spam Physik too, because I'm busy "efficiently" using my toolkit.
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Also, the response to my sarcasm in the first two lines will no doubt be along the lines of 'No because the DPS aren't there to Heal'. And yet the Healer has to do the damage dealers job while also doing their own job or they're bad. OK
In analogy to "healers should DPS", that would be "DPS need to minimize damage taken" with Bloodbath, Second Wind, mitigation and that kind of stuff. It's just about being as efficient as you can doing extras out of your role. Healers have the most downtime of the three roles once they have reached what's expected from them (keeping people alive when you can).

I'm a pro DPS-healer, and I won't shout at a healer that occasionally casts a Cure / Benefic / Physic. It happens, it's part of how you adapt to a random situation. But sitting here doing nothing because there is no healing required, I do think that's being a dead-weight to the team, just like a DPS that does not know its rotation, or anyone not knowing basic fight mechanics 80 levels in the game.

In the end, in casual content there's no argument to have. A dungeon will remain a brain dead instance for everyone. But if healers had more interesting systems for their downtime (be it DPS, buff or else), it would make "pro" healers happier, and casual healers would not be pressured into it during a dungeon.