Quote Originally Posted by Kolsykol View Post
I mean healing is part of your job, and your Lily spenders are strong heals.
Are you just assuming that there is no healing going on at all?

The difference is that you're healing AND building up to Misery ( not to mention Assize which is both at the same time and doesn't cost you anything AND can be weaved in because it's an OGCD ).
But with SCH you have to sacrifice healing power for pretty puny damage.
I find that with the Lily's it just naturally builds up to Misery.

I don't really get why people here are so opposed to just getting some more healing power and not having to sacrifice it for some all things considered pretty low damage OGCD's.
Sure if no one is taking any real damage and you don't have to heal then you may not use all of those 3 stacks until Aetherflow is off cooldown but I really don't see the problem with that.
Maybe if Energy Drain was more impressive it'd feel more impactful but it isn't very powerful, if anything to me it sorta just feels like a band-aid.
All that you end up doing is throwing them at Energy Drain, is that really all that fun?
Even with my suggestion you could still have Energy Drain use those defensive stacks once the offensive ones are gone, all that it'd do is give you more to do and give you more Gauge too and it'd simply take those offensive ones first.
I'm against it because I like risk and reward gameplay. Do I risk this energy drain to get more damage + getting more mana or do I save it for an indom? And no, I don't think current SCH is fun, I think it's boring as hell with the changes they've made and have been VERY vocal about it. Taking away what little risk it still has left is a terrible idea.