Quote Originally Posted by Billythepancake View Post
Sounds miserable to me. I hate RNG with a passion, I'd rather not have my parse/clear be up to whether or not the boss decides to screw me over by just "lmao punch the monk right before a raidwide"
I already addressed that with the following line in the original suggestion:

Quote Originally Posted by Sylve View Post
It'd be fine to keep some of the scripted damage since fights need to be learnable and not subject to RNG wombo combos
Even something as light as a Raidwide wont be used for 5~ seconds after using a random damage shot on the party would both prevent wombo combos and also, over time, cause cooldowns to no longer perfectly align with every hit that the party takes.

Your Healer would be responsible for topping you up before a raidwide KOs the aforementioned Monk. God forbid a Healer have to pay attention and spend some GCDs to make sure no one is in danger.

I want Healers to respond dynamically in a fight, not on a timer with an alarm bell that rings every 45 seconds and politely requests that the resident WHM press their Assize button.