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Heh. Thats why the best way forward is gradual changes to boss mechanics. Random hit here, random hit there and just slooooowly introduce it as a thing that appears more and more frequently in future updates.

Again, I think that's already in the works with the Grand cosmos. Though I still think they should add more mechanics common to bossfights like Vuln stacks and such as well. Make the healers real paranoid.