
Originally Posted by
Maeka
Um......say what?
GNB "mashing the same combo at max level"?
Have you played GNB?
You have a 3-button combo to build a charge. Once you build a charge, you get a six button combo that's on a short (IIRC, 30 second?) cooldown and a single-button spender of that charge if it's on cooldown.
No other class in the game has a 6 button combo unless you want to count Mudras and even that isn't 6-button, it's only 4. DRG also has a 5-button combo but nobody else gets a 6. And not only is it a 6 button combo, but it's also beside the standard 3 button combo everybody else has.
@Merlincross:
Depends on the job. To be honest, the 3-button combo and the 2-button AoE combo is mostly the meat of what tanks do in dungeons. You get the 3-button combo around Lv28-30 from what I could see, and .. well, you have to stick with a 1-button AoE until Stormblood usually. But I can live with that, though for some weird reason, DRK has to wait way longer than anybody else to get their 2nd AoE ability. But I would suppose it's because they have the AoE MP-Spender.
So, most tanks start to feel OK around the Lv30-ish. About the time you get into Haukke or Qarn, and certainly by Stone Vigil, your job starts to feel more complete, just missing some extra stuff they add on later, like Holy Circle, Req, Clemency, etc. But you don't really need those, as you don't really take that much damage quite yet. Then once you get into each expansion's dungeons, the added complexity to the battles starts kicking in, and you start to get these abilities one by one, it's a gradual build-up of fun.
I will agree that none of the jobs except DNC feel good in Sastasha, Tam-Tara, or Copperbell despite how hilarious it is to speedrun Tam-Tara in 6-8 minutes with 2 DNC and a GNB lol.
EDIT: I forgot about Raiden Thrust. Sorry. DRG does get a 6. But that's at Lv80. Also, RDM gets a 5.