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  1. #11
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MerlinCross View Post
    I had a big post ready to go, but I don't want to really take OP's topic and turn it into another battle ground about Tanks.

    I just ask, when was the last time you leveled a Job and when did it become fun?

    Cause each expansion they seem to be pushing that "You get to have fun now" further back by pushing the more useful skills/complete experience back further and further.

    I can argue a LOT about some things and be argued back in turn but I think most people here can agree on something. Low level in FF14 is a pain/annoying.

    It's just to bad they keep raising the cap on what seems to be "Low Level". Is that a scheme to sell jump potions?
    I have all jobs on Level 80, and from doing so many leveling roulettes getting anything between Sastasha and Gulg, I'd have to say that I've a decent idea of what several jobs are like during the various levels now.

    In fact, just today, I got the final weapon (BLM's) from the Resistance. You can check me on Lodestone if you don't believe me (Maeka Blazewing @ Cactaur).

    I would have to say that I had reasonable fun leveling them all (except for BLM in SB+. I hate Enochian. I really really do).

    Early level dungeons can feel like a bit of a slog now and then, I get that. For some reason, SE thinks that players' minds will implode if they have more than 3 buttons to push. However, I DID notice that they do give you some buttons early. Such as Spirits Within being a Lv30-ish skill now, for example. That used to be Lv45+ IIRC.

    I also remember when Paladins had no AoE beyond Circle of Scorn when you had to tab-target mobs constantly to dump savage blades (remember that pointless skill?) and rage of halones trying to keep junk on you.

    Or how about Flash? Did anybody ever care about the Blindness effect? Heck a lot of newbie Paladins never used Flash and couldn't figure out why the mobs were always chewing on the healers because quite frankly, the skill seemed like a waste of time to somebody who didn't know any better.

    So it isn't Quite as bad as it used to be in expansions past, as far as skills at lower levels. And I'm certainly liking the faster dungeon clears due to more jobs having more AoEs. Now if only we could fix MNK and DRG having to wait so long to get theirs.
    (4)
    Last edited by Maeka; 05-13-2020 at 03:32 AM.