Quote Originally Posted by EdwinLi View Post
The desire for a Spell blade and Mystic Knight, in my opinion, is more due to the lack of a actual Magic Melee DPS Job.

DRK fills that Magic Melee Tank job because edgy darkness magic but we still lack a DPS job that is pure Magic Melee DPS.

Red Mage is just another Range Magic job that has some melee mechanics added that extends back into Range Magic again.
That's kind of my point, though. Why did DRK do nothing interesting with its magic? The difference between "Dark Magic" and "Pure Magic" is nothing but the color of its explosions.

Likewise, why give a caster a sword and then make nothing but a glorified, more uptime-dependent (4-step) Foul out of it? Just feels like a failure to employ Chekhov's Gun.