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  1. #1
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by TouchandFeel View Post
    snip
    well i will explain my self better then, why i dislike so much the spam mechanics? for many reasons.

    -to simple mechanically specially if doesn't have oGCD involved making it tedious and boring.
    -aesthetically lame, forcing me to see the same animation several times in a row it's not only antinatural for me, strategically speaking nobody will hit the same spot the same time doing the same move several times in a row, granted it's a videogame but thats why it's bother me.
    -so many jobs with the same stuff, small variations doesnt change it's the same thing over and over again.
    -i can't rely on muscle memory for this and i tryed but i have to constantly count the amount of hits im doing wich i find pretty annoying for both mentally and muscle memory since i could end pushing the same button more than necesary.

    why WAR and no PLD? PLD have a casted version of this at the begining, gameplay wise use to feel way diferent for me and from the begining WAR have the 5-6 fell cleave spam wich wasn't pretty diferent of what they get at the end, the spam culture begins on SB and WAR started with the weaponskills while PLD was spells, why botther me more is DRK lose a unique mechanic to learn this and we get a exact copy of inner release not requiem cast. DRK need a burst? yes no? what really bother me this expansion is losing complety the sustain from the job, we pass from having bloodweapon for 15s every 40s (having a efective downtime of 30s, 24s after delirium) to 10s of buff every 60s with a efective downtime of 50s wich it's huge without counting the masive concentration of all your oGCD under bloodweapon window leaving the entire downtime with nothing to do excep salted earth.

    about the last part im not reacting emotionally, this is pretty old for me, i was busy on discord at the same time looks like i missunderstand you so my apologize, big walls of text doesn't help much under that situation specially when english is not my first language, i will try to don't be busy next time.
    (0)

  2. #2
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by shao32 View Post
    -to simple mechanically specially if doesn't have oGCD involved making it tedious and boring.
    I agree and that is basically what I was saying, that spam-burst mechanics that having you pressing the same button a bunch of times in a row are too simplistic and therefore boring.
    As for the oGCD part, I think that depends somewhat. For a job like GNB that is very much about a set rotation, a set burst rotation that includes a specified combination of GCD and oGCD attacks works. For a job like DRK, I personally feel like leaving it more free-form where you should be weaving oGCDs between every GCD but requires some level of planning and resource management makes more sense to me.

    Quote Originally Posted by shao32 View Post
    -aesthetically lame, forcing me to see the same animation several times in a row it's not only antinatural for me, strategically speaking nobody will hit the same spot the same time doing the same move several times in a row, granted it's a videogame but thats why it's bother me.
    I agree. The same animation being repeated one after another a bunch tends to look bad and can be a tad immersion breaking. It's a complaint that I have seen quite a bit, especially on the Japanese tank forums. It's something that I keep in mind when thinking of burst period design and an issue that I have tried to address in some of my Delerium rework suggestions, including my most recent one.

    Quote Originally Posted by shao32 View Post
    -so many jobs with the same stuff, small variations doesnt change it's the same thing over and over again.
    I agree that the devs have gone a bit too far with the spam-burst mechanic on tanks. I am fine to a point with it and I think that with the combat design that all tanks should have their burst periods, but there has to be enough variation to make them not feel the same. I think they did an okay job with the Requiescat+Holy Spirit+Confiteor spam-burst, changing it up just enough that it feels fairly different. However like I said earlier, I think that for WAR and DRK they need to make the burst mechanics even more complex than that for all the reasons I went over already.

    Quote Originally Posted by shao32 View Post
    -i can't rely on muscle memory for this and i tryed but i have to constantly count the amount of hits im doing wich i find pretty annoying for both mentally and muscle memory since i could end pushing the same button more than necesary.
    That's interesting, I personally find that I don't need any muscle memory for Delirium. I just spam the ability as much as I can during the duration while weaving oGCDs and as soon as I see the buff drop off I go back to my regular rotation. I don't even really think about the spam and just do it. I guess that could be chalked up to being a sort of "muscle memory" but it definitely feels more "thoughtless" than even cycling through my basic combo using muscle-memory.

    See we are more in agreement than you may have initially realized

    I also know that English is not your first language and I in no way fault you for it. Honestly overall I would say that your English is very good for not being a native speaker. I have seen many Americans that have English as their first language that are far worse at it than you are.
    I will also not deny that I can speak and write in a manner that I like to think of as more detailed and in-depth, others may just regard it as being "overly wordy". That's no fault of yours and I can definitely see how it could be especially difficult for a non-native English speaker.

    The main thing that I was alluding to is a habit that I see many people fall into on the internet, where people immediately assume and take the position of "you're wrong" with other people and speak or respond to them in that way which tends to not come across very well.
    This isn't just you, it very common on the forums and you don't always respond to people like that, I just felt in this instance that your response was a bit like that.
    But no harm, no foul. You realized you may have been distracted and rushed judgement, and openly admitted it which is admirable and better than many I have encountered.
    (2)

  3. #3
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by TouchandFeel View Post
    That's interesting, I personally find that I don't need any muscle memory for Delirium. I just spam the ability as much as I can during the duration while weaving oGCDs and as soon as I see the buff drop off I go back to my regular rotation. I don't even really think about the spam and just do it. I guess that could be chalked up to being a sort of "muscle memory" but it definitely feels more "thoughtless" than even cycling through my basic combo using muscle-memory.
    yeah i don't mean that inner delirium needs muscle memory, it's more about how you can't rely on it and since i can't depend of my muscle memory to dealt with it, I have to count the animations to keep the track of on what bloodspiller i am to don't waste GCD time by accident wich i find repetitive and pretty annoying for my finger and my mind having to watch the same again and again and again. i respect the ones who love that but is not for me saddly, the only version of inner spam i tolerate is the MCH one bcs it's way more faster, the animation is not bad since it's a gun and im weaving 1 of the 2 diferent oGCD in middle constantly witch means way more visual variation, but mostly the speed bcs it's comparable to use 3 normal GCD and still im kinda ugh against it despite i love how the MCH flows right now.

    Quote Originally Posted by TouchandFeel View Post
    See we are more in agreement than you may have initially realized

    I also know that English is not your first language and I in no way fault you for it. Honestly overall I would say that your English is very good for not being a native speaker. I have seen many Americans that have English as their first language that are far worse at it than you are.
    I will also not deny that I can speak and write in a manner that I like to think of as more detailed and in-depth, others may just regard it as being "overly wordy". That's no fault of yours and I can definitely see how it could be especially difficult for a non-native English speaker.

    The main thing that I was alluding to is a habit that I see many people fall into on the internet, where people immediately assume and take the position of "you're wrong" with other people and speak or respond to them in that way which tends to not come across very well.
    This isn't just you, it very common on the forums and you don't always respond to people like that, I just felt in this instance that your response was a bit like that.
    But no harm, no foul. You realized you may have been distracted and rushed judgement, and openly admitted it which is admirable and better than many I have encountered.
    I appreciate you understanding ^^
    (2)