Quote Originally Posted by shao32 View Post
-to simple mechanically specially if doesn't have oGCD involved making it tedious and boring.
I agree and that is basically what I was saying, that spam-burst mechanics that having you pressing the same button a bunch of times in a row are too simplistic and therefore boring.
As for the oGCD part, I think that depends somewhat. For a job like GNB that is very much about a set rotation, a set burst rotation that includes a specified combination of GCD and oGCD attacks works. For a job like DRK, I personally feel like leaving it more free-form where you should be weaving oGCDs between every GCD but requires some level of planning and resource management makes more sense to me.

Quote Originally Posted by shao32 View Post
-aesthetically lame, forcing me to see the same animation several times in a row it's not only antinatural for me, strategically speaking nobody will hit the same spot the same time doing the same move several times in a row, granted it's a videogame but thats why it's bother me.
I agree. The same animation being repeated one after another a bunch tends to look bad and can be a tad immersion breaking. It's a complaint that I have seen quite a bit, especially on the Japanese tank forums. It's something that I keep in mind when thinking of burst period design and an issue that I have tried to address in some of my Delerium rework suggestions, including my most recent one.

Quote Originally Posted by shao32 View Post
-so many jobs with the same stuff, small variations doesnt change it's the same thing over and over again.
I agree that the devs have gone a bit too far with the spam-burst mechanic on tanks. I am fine to a point with it and I think that with the combat design that all tanks should have their burst periods, but there has to be enough variation to make them not feel the same. I think they did an okay job with the Requiescat+Holy Spirit+Confiteor spam-burst, changing it up just enough that it feels fairly different. However like I said earlier, I think that for WAR and DRK they need to make the burst mechanics even more complex than that for all the reasons I went over already.

Quote Originally Posted by shao32 View Post
-i can't rely on muscle memory for this and i tryed but i have to constantly count the amount of hits im doing wich i find pretty annoying for both mentally and muscle memory since i could end pushing the same button more than necesary.
That's interesting, I personally find that I don't need any muscle memory for Delirium. I just spam the ability as much as I can during the duration while weaving oGCDs and as soon as I see the buff drop off I go back to my regular rotation. I don't even really think about the spam and just do it. I guess that could be chalked up to being a sort of "muscle memory" but it definitely feels more "thoughtless" than even cycling through my basic combo using muscle-memory.

See we are more in agreement than you may have initially realized

I also know that English is not your first language and I in no way fault you for it. Honestly overall I would say that your English is very good for not being a native speaker. I have seen many Americans that have English as their first language that are far worse at it than you are.
I will also not deny that I can speak and write in a manner that I like to think of as more detailed and in-depth, others may just regard it as being "overly wordy". That's no fault of yours and I can definitely see how it could be especially difficult for a non-native English speaker.

The main thing that I was alluding to is a habit that I see many people fall into on the internet, where people immediately assume and take the position of "you're wrong" with other people and speak or respond to them in that way which tends to not come across very well.
This isn't just you, it very common on the forums and you don't always respond to people like that, I just felt in this instance that your response was a bit like that.
But no harm, no foul. You realized you may have been distracted and rushed judgement, and openly admitted it which is admirable and better than many I have encountered.