Idk where you get that ppl praise DA spam, more like they praise DA on HW days but well, if we compare DA spam, an oGCD that it's weaved betwen GCD aka making you press way more diferent buttoms on the same period of time compared to the mindless GCD spam without nothing in middle like it's inner delirium windows then yeah DA was way better that this and abyssal drain never reach the amount of spam that delirium granst for resource limitations, at much you get 3 DA+ abyssal drains wich it's way less spamy and was way more rewarding that quietus spam, quietus feel way better in the past and now it's boring and unrewarding to use.
not every job need to be baby proof, there is ppl that loves challenges and we have a wide variety of jobs to please all the customers needs, DRK was the hardest tank to master yes and what? thats fun, thats a lot of fun for some kind of players, DRK was to beautiful to master in the past and his lack of utility kill him on the high end but the job was present on most world first because it was a fun job to play and thats the most important thing on a game, there is no need to make everything brainless, for that don't add more jobs bcs it's stupid, just add skins to PLD and WAR and move on.
sole survivor was usefull on dungeons before the buff, free resources on big pulls, dark passenger was always useful on the same scenarios since was our aoe nuke.
delirium on dungeons offer more MP that quietus with blood price, blood weapon + quietus was better if you have the skill to manage the job off tank stance.
plunge was used as any oGCD, nothing new since DRG and MNK always do that since the begining.
CaS was never a dps loss since it's an oGCD, it was only a less DPS gain if you miss it use it with DA, a dps loss will be never use the skill.
bloodweapon and blood price gated behind grit was a questionable practice but that was a problem of grit himself like PLD stances not bloodweapon, and from my personal experience if you played properly DRK the aggro was never a problem specially since off tank stance you generate way more MP and you could always use DA + power slash to keep the pace, any DPS with skill enough to rip your agro would know how to use his agroo dump skills, if you wasn't able to keep the pace then you was terrible undergeard or doing everything wrong.
the difficulty of the job was fine, it wasn't even harder when you get use to it from my own perspective, DRK wasn't close the most harder job of the game, just one of the most busy and was a lot of fun to play on high end content.
if we compared old aoe rotation where you play with your shiled to generate resources for quietus to generate MP for abyssal drain, DA and TBN to the current eternal 1-2 ocasional 3 waiting the quietus spam the difference it's very noticeable, current aoe rotation it's way more simple and there is nothing to manage compared to the resource management we use to have, it change a lot in fact, AD never was a spam per se since was pretty limited with the resource limits and management if you wanted to keep the rotation on check and since the self heals was pretty powerful it's not what i use to love hos old AOE rotation, AD was more rewarding to use aesthetically that quietus and quietus use to feels usefull compared to now, current rotations feels to easy and lame and the hard part for calling it something it's just use TBN and broke it.
i disagree with the second part complety, i personally don't hate inner delirium spam bcs it's feel like an outdated mechanic or something like that, i hate it bcs it's a WAR mechanic, DRK was historically in this game a sustained damage job constantly working on his resources to keep his numbers up something unique and fun to play around, and now DRK has complety lost that part of his identity to become a WAR clone, they don't even have a unique burst window wich make it worse, i personally accept this kind of mechanic on a job or 2 bcs it's his personal flow and since i don't like it i accept it for those who play that job and have fun with that, but now this mechanic start to spread like a wildfire betwen the jobs this expansion for some reason, now DRK and MCH, healers plaged with 1 spell spam and probably tomorrow GNB will be cursed with this nonesense too, it's annoying bcs not everyone love this stupid spam fest and at the same time they dont copy paste enochian or blood of dragoon mechanic to other casters/melees so they should stop spreading this on the tanks, whats the reason to have 4 tanks it's all of them end having the same generic rotation with minuscule variations? delete 2 of them and port his aesthetics to the 2 originals as a optional perk and stop pretending we have something we don't.
complety missundestand the post, my apologize.



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