Quote Originally Posted by MiraAlora View Post
But after taking a break and coming back, I hopped into the newest dungeon to find that I didn't enjoy myself. DRK felt super clunky and not very engaging. Abilities didn't feel like they had much purpose outside of "do damage". After I swapped to Gun Breaker to do a few dungeons with (in the process of leveling still) I found myself enjoying the game by miles more. Everything felt connected and each button press felt like it was working towards the next big swirl of animations. It felt good and rewarding to play with my resources in mind. I feel like DRK has become a shadow of its former self, even with it's flaws.
I've gone the other way. I always disliked DRK. Before Shadowbrings I only ever wanted to use WAR outside of leveling them.

I was playing GNB this expac, but eventually just found it not as fun as it was once the 'new shiny' wore off... so I leveled DRK to 80 for completionist sake and found I absolutely love everything about the Shadowbringers take except maybe Living Dead because healers always go AFK when I hit that... It's like the skill comes with a forced 'AFK timer' on healers... that forces them to randomly 'answer the door', 'take a bio', 'feed the cat', 'disconnect', or 'pay the pizza guy'... It's just... a sure thing...

But other than that one ability, I am enjoying Dark Knight for the first time ever in this game, and finding my thrill with Warrior, Paladin, and Gunbreaker is a lot less. I enjoy them, but it's not the blast I have on Dark Knight... There was about a month long period when I was finishing up Dark Knight where every week when I had to do my level 80 roulettes... I was looking at my Scholar or my Dancer because I was just worn out on Gunbreaker... and so in the last week I just ignored the tomestome grind and forced myself to get Dark Knight up so I could enjoy level 80 roulette tanking again.