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  1. #171
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lucy_Pyre View Post
    Okay, let me explain this to you in as simple a way as possible so that maybe, just maybe, you're capable of understanding. Gunbreaker's entire rotation/opener can change on a fight-by-fight basis in order to optimize for said fight. That is something that Warrior objectively does not have. Warrior is always the same; you pull with Tomahawk, use Infuriate to get the cooldown running, apply Storm's Eye, consume Nascent Chaos, and then either use your second Infuriate + Nascent Chaos and go into Inner Release, or go into Inner Release and then use your second Infuriate + Nascent Chaos. There is no variation to those two scenarios. Once said scenarios have ended Warrior's rotation falls into the same never-changing 1-2-3 pattern;

    1. Keep Storm's Eye up at all times (barring 30s+ long downtimes)
    2. Keep Upheaval on cooldown
    3. Use Fell Cleave as necessary to avoid overcapping on gauge

    And you do this same cycle endlessly until your Infuriate charges come back and Inner Release comes off of cooldown, at which point you do it all over again. This never changes, with the only alteration being certain points in bosses occasionally requiring you to replace a Storm's Path with a Storm's Eye just before a forced mechanical downtime so as to prevent the buff from falling off. That is not complexity, that is having the basic ability to see that your buff falls off when doing your standard rotation and simply alter a singular ability use. It is optimization, but not a complex or difficult one. Warrior is not hard, nor is it complex, and it frankly amuses me that someone who is very clearly unskilled at the job and doesn't understand it is attempting to argue with me about it being such.
    Quote Originally Posted by Khimer View Post
    While gnb is straight forward: JUST PRESS EVERYTHING ON COOLDOWN. Yeah sometimes you need to change your opener and that means your rotation changes, but you STILL PRESS EVERYTHING ON COOLDOWN. But you know what? Its still more fun than WAR, cause its rotation is engaging, double weaving is engaging, high apm is engaging, having big numbers is engaging.
    Yep, no point continuing.
    And you still say the same "duhhh, warrior is easy, duhhh" which it is easy, but still has extra layer of complexity over gnb, how can you be so dumb to still not understand that. And it feels disgusting to defend current warrior design, stop making me do it, can you PLEASE give up already.
    (1)

  2. #172
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Reading this thread made me wanting to play more pld
    (1)

  3. #173
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Draemoris View Post
    You're calling me as dull as a doorknob yet you've been given points as to why you're incorrect from my "friend" above. If you're deciding to be dense, that's entirely on you. Resorting to personal insults because you can't find a legitimate reason why Warrior is more complex than Gunbreaker is a *you* problem. Your explanation as to why Warrior is more complex is literally summed up as "I have to decide if I pop X or Y in this situation" And newsflash, every job has to do that at some point or another.
    Seriously? Still?

    Quote Originally Posted by Draemoris View Post
    I feel like I'm talking to a brick wall, maybe you just aren't reading carefully enough. People want to see it "restored" and others who enjoy it as it is now, don't. You aren't the center of the universe, you're among a group of people who dislike how Warrior is. Plenty of others like how it plays, so maybe just deal with it? Dark Knight was changed from its playstyle back in SB, I'm SURE people who loved that iteration of it weren't too happy with the current iteration of Dark Knight, but it brought in a lot of other Dark Knight players who love it. Stop being so self centered, thanks
    It just happens to be that im not the only one. And its pretty egotistical to hold hostage job, which others used to enjoy too. Have you thought about others? What the hell.
    (1)

  4. #174
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Nedkel View Post
    Reading this thread made me wanting to play more pld
    The only correct decision at this point.
    (1)

  5. #175
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Khimer View Post
    Yep, no point continuing.
    And you still say the same "duhhh, warrior is easy, duhhh" which it is easy, but still has extra layer of complexity over gnb, how can you be so dumb to still not understand that. And it feels disgusting to defend current warrior design, stop making me do it, can you PLEASE give up already.
    I will "give up" when someone who very obviously doesn't understand the jobs he's speaking about, stops acting like he does. You can go "oonga boonga press button on CD" as much as you want, but it doesn't change the objective reality of the situation, and that objective reality is that a job whose entire rotation is capable of being changed per-fight to optimize is inherently more complex than a job whose rotation is always the same, with its only alterations being occasionally having to change an ability usage here or there in order to maintain a buff. But please, continue on with this. You're getting more and more desperate for the subject to be dropped as you probably understand that you don't have any basis with which to stand on, and it's entertaining me.
    (3)

  6. #176
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lucy_Pyre View Post
    How about you, someone who clearly neither enjoys the job nor even understands how it functions, leave my main job alone. You've already very clearly stated that you enjoy Gunbreaker far more than Warrior, and that's wonderful for you. So go play Gunbreaker since it's so much more enjoyable for you. Meanwhile I am going to continue to play my main job and, apparently, have to defend it from people who are obviously unskilled and incapable of playing it at a high level yet think they are qualified to speak on it despite that fact.
    U rite. Actually i want to hear what do you like about warrior.
    (1)

  7. #177
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Khimer View Post
    U rite. Actually i want to hear what do you like about warrior.
    There isn't really any point to that, as enjoyment is entirely subjective. For instance, I find Paladin boring both because all of its animations barring Conf are dull to me, and I dislike sword & board. While on the opposite end I enjoy Dark Knight because it has really smooth animations & managing mana with TBN/Edge/Flood of Shadow is something I enjoy, and I enjoy Warrior because Fell Cleave/Upheaval/Inner Chaos all feel really satisfying to use as well as the fact that the way the job plays (short term high burst window -> downtime period -> burst period again) is always something I've enjoyed in terms of damage designs.

    Enjoyment of a job is entirely subjective, however the states of those jobs and what they need/don't need are entirely objective, and that seems to be what you don't understand.
    (1)

  8. #178
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lucy_Pyre View Post
    I will "give up" when someone who very obviously doesn't understand the jobs he's speaking about, stops acting like he does. You can go "oonga boonga press button on CD" as much as you want, but it doesn't change the objective reality of the situation, and that objective reality is that a job whose entire rotation is capable of being changed per-fight to optimize is inherently more complex than a job whose rotation is always the same, with its only alterations being occasionally having to change an ability usage here or there in order to maintain a buff. But please, continue on with this. You're getting more and more desperate for the subject to be dropped as you probably understand that you don't have any basis with which to stand on, and it's entertaining me.
    Yeah you still press the same buttons on gnb, i don't know how that proves your point. I want the subject to be dropped because it already covered everything in my first reply to you, but you still drag it out, making same points i debunked on my first message. Literally all your arguments are: "Warrior is easy, you scrub. - Yeah, it is easy. But compared to gnb you have to think a bit more in fights. - No you don't, warrior is easy." And like that for multiple pages already.
    (1)

  9. #179
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Khimer View Post
    Yeah you still press the same buttons on gnb, i don't know how that proves your point. I want the subject to be dropped because it already covered everything in my first reply to you, but you still drag it out, making same points i debunked on my first message. Literally all your arguments are: "Warrior is easy, you scrub. - Yeah, it is easy. But compared to gnb you have to think a bit more in fights. - No you don't, warrior is easy." And like that for multiple pages already.
    Except for the part where you have debunked nothing and, in fact, have only proven how little you understand both of the jobs you speak of. You are objectively incorrect and it really is that simple, not that I'm surprised that you can't accept that given that everything I have seen more or less has proven my initial assumptions to be correct.
    (2)

  10. #180
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lucy_Pyre View Post
    There isn't really any point to that, as enjoyment is entirely subjective. For instance, I find Paladin boring both because all of its animations barring Conf are dull to me, and I dislike sword & board. While on the opposite end I enjoy Dark Knight because it has really smooth animations & managing mana with TBN/Edge/Flood of Shadow is something I enjoy, and I enjoy Warrior because Fell Cleave/Upheaval/Inner Chaos all feel really satisfying to use as well as the fact that the way the job plays (short term high burst window -> downtime period -> burst period again) is always something I've enjoyed in terms of damage designs.

    Enjoyment of a job is entirely subjective, however the states of those jobs and what they need/don't need are entirely objective, and that seems to be what you don't understand.
    Yeah and entirely objective point is that warrior needs to get rid of Direct+Critical hits. Yet you still defend it. What does that say about you? Everything you described you like can be done way better, and was done better before, so you probably joined post 4.2. Then why are you so adamant to defend it if you haven't even tried?
    (1)

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