Totally true.
"New card system appears"..."math working hard to find the best card"..."Redraw until you get the best one".
If you want to waste time trying to draw that one card out of 6 then be my guest. If you couldn't make the best out of what you drawn then AST wasn't for you.
Neither version of the card system is this way, that has been my constant frustration with it.
In my AST perfect world, each card has an impact, is on a greater CD, and there isn't all this Spread, Royal Road, Redraw nonsense. You play the card you draw. Period. RR and Spread can be skills used to make your draw more favorable such as a two-faced card to apply two effects, remove cards from the deck to increase the chance of drawing a more favorable one, or be MA'd to apply a generally beneficial effect if your draw is unfavorable to the situation. But trying to manipulate a card after it is drawn is far more cumbersome than using the RNG to get a favorable card in the first place, which you can then just play.
In my honest opinion, both card systems were/are a total mess. And at this point, we might want to start talking about how many expansions it will take for them to get it right.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.