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  1. #1
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Malmstrom View Post
    I like how when people suggest changes, they still put in an effect that will make all others useless because that's what people will fish for.

    Two cards increase damage? Redraw until you get those.

    The End.
    Totally true.

    "New card system appears"..."math working hard to find the best card"..."Redraw until you get the best one".
    (1)

  2. #2
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    657
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Greywolfamakir View Post
    Totally true.

    "New card system appears"..."math working hard to find the best card"..."Redraw until you get the best one".
    If you want to waste time trying to draw that one card out of 6 then be my guest. If you couldn't make the best out of what you drawn then AST wasn't for you.
    (5)

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MitsukiKimura View Post
    If you want to waste time trying to draw that one card out of 6 then be my guest. If you couldn't make the best out of what you drawn then AST wasn't for you.
    Neither version of the card system is this way, that has been my constant frustration with it.

    In my AST perfect world, each card has an impact, is on a greater CD, and there isn't all this Spread, Royal Road, Redraw nonsense. You play the card you draw. Period. RR and Spread can be skills used to make your draw more favorable such as a two-faced card to apply two effects, remove cards from the deck to increase the chance of drawing a more favorable one, or be MA'd to apply a generally beneficial effect if your draw is unfavorable to the situation. But trying to manipulate a card after it is drawn is far more cumbersome than using the RNG to get a favorable card in the first place, which you can then just play.

    In my honest opinion, both card systems were/are a total mess. And at this point, we might want to start talking about how many expansions it will take for them to get it right.
    (0)