Quote Originally Posted by Lambdafish View Post
What would BLU look like as a full job? I'm sure that idea you have in your head can still be implemented under another name. CHM most likely won't be called CHM because ALC exists, should we condemn ALC as "not the CHM we asked for" because it's a crafter? No, we will get the CHM we want in the form of Salve maker. People want CHM because of the gameplay that it can bring to the game, BLU already emulates the iconic gameplay of BLU in the best way it can as a collection job.

BLU is not limited, it has dungeon running, primal farming, raiding, skill collecting, and solo content that it can do. They might not be shadowbringers raids or primals, but BLU has given new life to old content and made it challenging and interesting again. It's not perfect, but add in a BLU only roulette, PotD (which can't currently be done due to technical limitations, despite dev interest), PF QoL, and possibly the ability to do NG+, and BLU has just as much value, if not more than regular battle jobs.
It's not emulating the party support aspect in normal parties which is a persistent identity of blu mage, despite having a collection aspect, it was still a party job that could run with other jobs as a support, it has about the same collection factor as summoner has in some games. Also your value point is purely subjective, for many it has far less value than normal jobs and even crafters/gathers. As to what it would look like as a full job? Well we can already see that with DPS mimicry's dps rotation which it is doing 90% of any raid, a quirky rotation that could have some party support mixed in, if they would implement it as a new soul crystal it could be Blue Battlemage (like how red mage in ff12 is called red battlemage), but there should be no reason why the limited portion and full game portion of blu couldnt coexist as a menu option