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  1. #1
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,186
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ForteNightshade View Post
    None of this is treating the game like a job, btw.
    A group of mean people constantly scrutinizing each other with some software program, and shitting on the ones who doesn't reach a given productivity threeshold which keep getting higher and higher, definitely looks like one of my past irl jobs though XD

    Some rotations guide i did see also awfully looks like some automated factory production cycle, aiming at the best productivity threeshold as well.

    When you are dealing with this kind of things at work all day, and even see some people becoming burn out by it, you just sometimes dont want to see more of it at home, when you are launching a game to relax yourself.
    (7)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kleeya View Post
    A group of mean people constantly scrutinizing each other with some software program, and shitting on the ones who doesn't reach a given productivity threeshold which keep getting higher and higher, definitely looks like one of my past irl jobs though XD

    Some rotations guide i did see also awfully looks like some automated factory production cycle, aiming at the best productivity threeshold as well.

    When you are dealing with this kind of things at work all day, and even see some people becoming burn out by it, you just sometimes dont want to see more of it at home, when you are launching a game to relax yourself.
    You do realize people who care about optimization don't behave remotely as you've laid out, yes? At least not the vast majority. You're arguing in extremes.

    Expecting people to understand a basic opener, AoE large pulls and deal respectable damage in higher end content is not "constantly scrutinizing". It's expecting a reasonable degree of competency. A lot of people throwing around the "I just wanna relax" type arguments use it as an excuse to essentially do the barest of minimums. I'm sorry, but a Samurai or Black Mage pulling 8,000 in E1S isn't "relaxing," they're downright griefing. If it's in a learning party, okay. They're hopefully going to improve once they learn mechanics but you'll see this in weekly clears. That's when it isn't okay. You've now forced everyone else to compensate for your unwillingness to give a damn, thus making it less fun for them all because you don't care. So... why should they care about you?

    When it comes to dungeons, people really don't care. I'm not going to say much of anything because dungeons are brain dead. That being said, I do think you're being selfish if you can't be bothered to AoE, or deal any damage as a healer.
    (12)
    Last edited by ForteNightshade; 01-01-2020 at 02:16 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Hyrist View Post
    3. We have to keep in mind the expected participation limits when adding this content. Are we expecting to sacrifice potentially 95% of the player base enjoying another piece of casual content for 5%? Is that a wise decision for a company that's already showing strains of development time and manpower to make?
    You might be overestimating the tradeoff here. Savage/extreme content is based on normal content. They have to come up with new choreography for the fight and balance it, but that's about it. For another piece of casual content they'd have to make a new playfield, new boss model, potentially new minor enemy models, animate it, and come up with a story for it. I'd wager that for a single new trial you get an entire expansion's worth of savage raids and extreme trials. A single new alliance raid is probably more work than all savage and extreme content so far put together.

    Quote Originally Posted by ForteNightshade View Post
    They're hopefully going to improve once they learn mechanics but you'll see this in weekly clears. That's when it isn't okay. You've now forced everyone else to compensate for your unwillingness to give a damn, thus making it less fun for them all because you don't care. So... why should they care about you?
    This. Your right to have fun does not come at the expense of the seven other people in the group. If your inability to do the fight properly is holding up the entire group and you're not willing to improve, you should stick to easier content where you can be carried.
    (2)

  4. #4
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kleeya View Post
    A group of mean people constantly scrutinizing each other with some software program, and shitting on the ones who doesn't reach a given productivity threeshold which keep getting higher and higher, definitely looks like one of my past irl jobs though XD

    Some rotations guide i did see also awfully looks like some automated factory production cycle, aiming at the best productivity threeshold as well.

    When you are dealing with this kind of things at work all day, and even see some people becoming burn out by it, you just sometimes dont want to see more of it at home, when you are launching a game to relax yourself.
    First off, people refusing to keep someone who is underperforming to a degree that holds the seven other people back in their party isn't mean. It's fair. Seven other people would like to get the kill and pull their weight. One isn't. What do you propose is done instead?

    Next, the "productivity treshhold" is getting higher further into a tier in most PF parties because
    1) most people had plenty of time to collect gear and practice the fights
    2) people are getting real tired of always having to cycle through several sloths who join farm parties while neither playing mechanics well nor having decent dps. Gating behind higher ilvl or even certain log color is the only to somewhat filter the people who join. You sometimes spent a full evening just wiping with one farm party after another while not seeing a single clear because there are always a couple of people who just want to have fun and refuse to put forth some effort because it's a game and not a job and whatnot.
    There are still practice parties, mind you. You can still start with the raid tier even now and find enough people who'll also give it a go and learn with you.

    And of course rotation guides are about "productivity", namely high dps because after a set a amount of time that boss in front of you is going to wipe the entire raid without a care for your or anyone else's fun. Push your buttons in a way that's most fun for you, only push the buttons that look prettiest to you if you want, relax all you want but if you enter ex or savage, you will need to bring a certain level of gameplay that includes a decent opener, general understanding of your rotation and being able to mostly stick to it while mechanics happen, being able to maintain uptime through most mechanics (some things like turning away earlier than needed from gaze attacks are completely fine) and playing the mechanics correctly once you learned them.
    This isn't some unrealistically high expectation, that's what you need to pull your weight and not wipe the raid.

    And when it comes to dungeons... nobody cares.
    You'd have to play absolutely atrocious to get approached, let alone kicked. Things like single target rotation in aoe pulls as a tank, constantly letting people die from unavoidable damage as a healer or frequently standing around as a dps. As if anyone would look up your parses for a dungeon that's over in no time anyway.
    (6)