Page 1 of 15 1 2 3 11 ... LastLast
Results 1 to 10 of 169

Hybrid View

  1. #1
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066

    Parsing? Drama? ToS? Solution!

    I have a solution to the ever growing issue, and demand for "parsing" and in game issue of high level players preforming below low level standards.

    Problem:
    high level players preforming below low level standards


    With the current drama over some twitch user, and people complaining, and all this random needless confusion, I propose a very very simple solution.

    Since the game does nothing to guide you, and content goes from 100% trivial easy walk in the park with dungeons, and FATEs to .. now you actually have to try in raids and trials, something needs to be added for a barrier or system to weed out players not quite ready for the next, and only optional tier of content.

    The game already has:
    Instances
    Striking dummies
    Item usage prevention debuffs
    Level sync/Item level Sync


    Please add:

    Solution:

    -Instanced striking dummies.

    Stone Sky Sea is a good measure, but it does nothing to teach.

    Instanced striking dummies, must be level synced, item level synced, must have the same feature that is provided in Deep dungeons (heaven on high, and palace of the dead) "items restricted."

    These dummies instances, will remove all buffs, namely food, reset your skills, like any other instance, and then prevent you from using items while inside.

    DPS - Must defeat the target in the time allotted
    Tanks - Must defeat the target in time allotted while being attacked, utilizing proper defensive skills. If dead before killing the mob, skills were not utilized, within time alloted.
    Healers, must keep a target healed, as well as damage the dummy within time alloted.


    Finally, you cannot enter savage or extreme trials without completing a specified duty's striking dummy.

    1 new dummy will be introduced with each subsequent gear set.

    If you're not prepared for extreme's and savage, you have no place being there in the first place.

    Thank you.




    Extra info:
    If this is not a solution, one must be added.

    A parsing tool clearly isnt the answer, as Square-Enix is very clear on their stance of the matter.

    The game absolutely must introduce something to inform players of their faults. When DPS can clear content without executing combos, or even any semblance of a rotation, healers can get away without healing, and tanks arent using reprisal and proper cooldowns and continue to clear content, there is a serious issue plaguing not only the game itself, but the community as a whole.



    or... just stop making the game extremely trivial at all levels of content outside of Extreme Trials and Savage... Stop giving in to people demanding that fights like Shinryu at release needs to be nerfed or Pharos Sirius needs to be nerfed. Start making things difficult again? There is no excuse a level 80 player is using 1-4 skills in battle and failing mechanics, and still able to clear content. Something needs to be done, as soon as possible.
    (12)
    Last edited by Daniolaut; 12-29-2019 at 01:38 AM.

  2. #2
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    solution don't play a casual game and then publically shame players who dont meet your standards in a live stream using a against TOS tool.

    the devs/gms already turn a blind eye to parsers.
    (84)

  3. #3
    Player
    Nandrolone's Avatar
    Join Date
    Nov 2019
    Posts
    224
    Character
    Kyara Nemura
    World
    Raiden
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Musashidon View Post
    solution don't play a casual game and then publically shame players who dont meet your standards in a live stream using a against TOS tool.

    the devs/gms already turn a blind eye to parsers.
    To be fair, this game never really started being casual till like 4.0. Everything before that was pretty standard.
    (0)

  4. #4
    Player
    Sorimachi87's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    530
    Character
    Aoi Fukuhara
    World
    Odin
    Main Class
    White Mage Lv 100
    All i will say to this.
    WoW has tried this with the proving grounds and you have to clear silver in your role to get into heroics. IIRC it caused a massive backlash towards Blizzard. I'd like SE to not go that route imho.
    (17)

  5. #5
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Already copied the homogenization and removal of identity, why not copy that?
    (2)

  6. #6
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Musashidon View Post
    solution don't play a casual game and then publically shame players who dont meet your standards in a live stream using a against TOS tool.

    the devs/gms already turn a blind eye to parsers.
    The twitch user is not the problem. Such things are a product of aforementioned problem.

    The problem is the games failure to inform players of low performance.

    I updated the OP to help add clarity.

    .... seriously its impossible to stay on topic on these forums. Literally impossible.



    Quote Originally Posted by Sorimachi87 View Post
    All i will say to this.
    WoW has tried this with the proving grounds and you have to clear silver in your role to get into heroics. IIRC it caused a massive backlash towards Blizzard. I'd like SE to not go that route imho.
    Please do elaborate. What justification would someone have to complain of such a feature? If you're not prepared for a fight, you shouldnt be entering them. The game in its current state no longer encourages improvement, as things are only constantly being made easier, to the point nothing is a challenge in the slightest and I am constantly running into players who perform actions learned below level 15 only.
    (18)
    Last edited by Daniolaut; 12-29-2019 at 01:46 AM.

  7. #7
    Player
    Xeronia's Avatar
    Join Date
    Jun 2016
    Posts
    319
    Character
    Xeronia Alden
    World
    Exodus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Daniolaut View Post
    Please do elaborate. What justification would someone have to complain of such a feature? If you're not prepared for a fight, you shouldnt be entering them. The game in its current state no longer encourages improvement, as things are only constantly being made easier, to the point nothing is a challenge in the slightest and I am constantly running into players who perform actions learned below level 15 only.
    Some of the proving grounds were almost impossible to clear as it forced the same trials on everyone. A single target based class couldn't beat the AoE test in time or an AoE based class couldn't burst down a target fast enough. Then you add in things like avoiding and kiting stuff that some classes would never be expected to do and thus it made the proving ground almost impossible for really stationary classes. I would also point to the striking dummies in game as it stands are horribly lopsided dependent on class as well, as I recall healer friends of mine noted the DPS check on the E1S dummy was insane.

    We also need to point to the fact, Silver proving grounds didn't improve the people in Heroics in WoW. You would still question how the heck people in your party were doing so badly despite passing the silver proving grounds required. What usually happened was the classic "Oh I did my silver proving ground as *insert different Spec here." the idea proposed doesn't avoid that here either. "Oh I did the proving ground as a Scholar but I am here as an Astrologian, now what do these cards do?".

    Sad fact is people will not improve unless they have the will to do so themselves, putting in a gate will just prevent them from doing the content at all.
    (5)
    Last edited by Xeronia; 12-29-2019 at 04:25 AM.

  8. #8
    Player
    KatCnaa's Avatar
    Join Date
    Sep 2017
    Posts
    65
    Character
    Thy'mara Thurston
    World
    Brynhildr
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Xeronia View Post
    Some of the proving grounds were almost impossible to clear as it forced the same trials on everyone. A single target based class couldn't beat the AoE test in time or an AoE based class couldn't burst down a target fast enough. Then you add in things like avoiding and kiting stuff that some classes would never be expected to do and thus it made the proving ground almost impossible for really stationary classes. I would also point to the striking dummies in game as it stands are horribly lopsided dependent on class as well, as I recall healer friends of mine noted the DPS check on the E1S dummy was insane.
    Not to mention the dummy does exactly nothing to help you practice party heals. Just DPS. I have to 'borrow' a friend to go practice if there's something completely new I want to try. I'm grateful to said friends.
    (2)

  9. #9
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Daniolaut View Post
    The problem is the games failure to inform players of low performance.
    Okay, I'll give you that. It's too easy for a player to under-perform in this game and not even know it.

    However, that's a matter of information, not restricting players from entering duties based on their results against a striking dummy.

    As much as everybody hates that under-performing guy who ruins the run for everybody else, that guy is just as entitled to queue for the duty as everybody else, if only to get vaporized.

    To inform players of their performance, Square Enix could add a ranking system that is unable to be abused for shaming purposes. When you complete a duty, it tells you your percentile for your role and job on that duty without mentioning other players. Then you can see where you stand, and people can't shame you outside of demanding screenshots.
    (7)
    Last edited by DumdogsWorld; 12-29-2019 at 08:02 AM.

  10. #10
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Musashidon View Post
    solution don't play a casual game and then publically shame players who dont meet your standards in a live stream using a against TOS tool.

    the devs/gms already turn a blind eye to parsers.
    It's kinda sad to realize that people are more interested into skipping the Thread text to read the first coment into hoping it's a crit off topic nonsense to contribute to the daily internet Likes jackpot meta of this forum.

    Quote Originally Posted by Sorimachi87 View Post
    All i will say to this.
    WoW has tried this with the proving grounds and you have to clear silver in your role to get into heroics. IIRC it caused a massive backlash towards Blizzard. I'd like SE to not go that route imho.
    It's hard to believe that people will have a harder time with the dummy than the duty itself.
    I'd rather they stay blocked out of this "optional content" if they can't even pass a simple dummy test. Brain just sent regards, hes just fine in non existence.
    (4)

Page 1 of 15 1 2 3 11 ... LastLast